bei EA? ich denke mal denen ist es egal, solange es keinen komerzielen zwecken dient...
Edit: @turin:Rohirim code aus sum2
;;====================== MODELS ================================================================
;-----Spear-----
DefaultModelConditionSta
te
Model = RURohrm_SKN
End
ModelConditionState = SWAPPING_TO_WEAPONSET_1 ; swapping to bow
Model = RURohrm_SKN
End
;-----Flaming arrows + bow-----
ModelConditionState = WEAPONSET_PLAYER_UPGRADE USER_2 SWAPPING_TO_WEAPONSET_2 ; swapping to spear
Model = RURhrmArch_SKN
WeaponLaunchBone = SECONDARY FIREAROWTIP
ParticleSysBone = FireArowTip arrowFire FollowBone:Yes
End
ModelConditionState = WEAPONSET_PLAYER_UPGRADE USER_2 WEAPONSET_TOGGLE_1
Model = RURhrmArch_SKN
WeaponLaunchBone = SECONDARY FIREAROWTIP
ParticleSysBone = FireArowTip arrowFire FollowBone:Yes
End
;-----Bow-----
ModelConditionState = SWAPPING_TO_WEAPONSET_2 ; swapping to spear
Model = RURhrmArch_SKN
WeaponLaunchBone = SECONDARY FIREAROWTIP
End
ModelConditionState = WEAPONSET_TOGGLE_1
Model = RURhrmArch_SKN
WeaponLaunchBone = SECONDARY FIREAROWTIP
End
Also für mich sieht das aus als hätten die nen modelswitch