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KingThranduil:
Remove?
--- Code: --- CreateObject
    ObjectNames = BruchtalGilGalad_Summone d
        Count                    = 0
        FadeIn                    = Yes
        FadeTime                = 8000
        IgnoreCommandPointLimit    = Yes
        Disposition                = ABSOLUTE_ANGLE
        DispositionAngle        = 270
        UseJustBuiltFlag        = Yes
        StartingBusyTime        = 5000
        Offset                    = X:-30 Y:-60 Z:0
        ForbiddenUpgrades = Upgrade_ArnorFaction
        RequiredUpgrades  = Upgrade_ImladrisFaction
    End
--- Ende Code ---
or replace these lines on
--- Code: ---; Object = Gil-Galad
--- Ende Code ---

Lostir:
I think setting the count to 0 is quite fine, but if you want, it you can remove the whole code, by commenting it out with ;

KingThranduil:
I did as you said, but there was a problem:

Lostir:
This error hasn't to do anything with the codes above.
The error just states that you have twice the same name for a module, but this name has to be unique.

KingThranduil:
I did what I wanted. Thanks for the help.

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