[en] - Modding Corner > General Modding Questions
Arnor in Edain Mod 3.8.1
Gnomi:
That should work. I don't have tehe possibility to look in my game, that's why I haven't posted anything.
And @ kingthranduil:
This is no chat. So stop spamming such comments, we won't answer faster when you spam "I'm waiting"
We're doing this in our free time and have other things to do, too.
And 90% of your questions could be answered if you would have just used google and then just followed the instructions of the tutorials... ;)
KingThranduil:
Please tell me how can I add Arnor. Help me please. I really want to.
Dark_Ansem:
I'd like to know if the game actually can differentiate between different types of armor.
Gnomi:
It doesn't fit in this topic, as this is about the faction arnor and not armor. :P
But yes, we are already using about 10-15 different types of armor.
F.e.:
slash = dealt by swordsmen
specialist = dealt by pikemen
pierce = dealt by archers
knight = dealt by knights
crush = dealt when crushing enemies with knights/ents
siege = dealt by siege weapons
and so on.^^
...
Dark_Ansem:
whoops. I cannot read!
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