[en] - Modding Corner > General Modding Questions
Farms
KingThranduil:
Where is the INI of farm (for example: data\ini\fxlist.ini)? In the __edain_data?
Radagast der Musikalische:
--- Zitat von: KingThranduil am 17. Jun 2013, 00:31 ---Where is the INI of farm (for example: data\ini\fxlist.ini)? In the __edain_data?
--- Ende Zitat ---
Because I don't know which farm you want to edit, I'll give you the paths for all economy structures:
Gondor Farm:
data\ini\object\goodfaction\structures\men\farm.ini
Rohan Farm:
data\ini\object\goodfaction\structures\rohan\farm.ini
Imladris Farm:
data\ini\object\goodfaction\structures\imladris\imladrisfarm.ini
Mallorn Tree:
data\ini\object\goodfaction\structures\elven\elvenmallorntree.ini
Dwarven Mineshaft:
data\ini\object\goodfaction\structures\dwarven\dwarvenmineshaft.ini
Mordor Slaughterhouse:
data\ini\object\evilfaction\structures\mordor\mordorslaughterhouse.ini
Isengard Furnace:
data\ini\object\evilfaction\structures\isengard\isengardfurnace.ini
Angmar Mill:
data\ini\object\evilfaction\structures\angmar\angmarmill.ini
Wild Mineshaft:
data\ini\object\evilfaction\structures\wild\wildmineshaft.ini
KingThranduil:
Thank you Radagast der Musikalische. I need your help: I want to increase command points and extraction resources of ferm.
In data\ini\_gamedata.inc I found
--- Code: ---#define GONDOR_FARM_BUILDCOST 250 ;;;300
#define GONDOR_FARM_BUILDTIME 15
#define GONDOR_FARM_HEALTH 2000
#define GONDOR_FARM_HEALTH_DAMAGED 1333
#define GONDOR_FARM_HEALTH_REALLY_DAMAGED 667
#define GONDOR_FARM_SHROUD_CLEAR 300
#define GONDOR_FARM_MONEY_TIME 6000
#define GONDOR_FARM_MONEY_AMOUNT 10 ;10
#define GONDOR_FARM_MONEY_RANGE 250 ;300 ; 200
#define GONDOR_FARM_LVL1_EXP_AWARD 40
#define GONDOR_FARM_LVL2_EXP_AWARD 50
#define GONDOR_FARM_LVL3_EXP_AWARD 60
#define GONDOR_FARM_LVL2_EXP_NEEDED 750 ;;;1050
#define GONDOR_FARM_LVL3_EXP_NEEDED 3050
#define GONDOR_FARM_LVL2_HP_ADD 2500
#define GONDOR_FARM_LVL3_HP_ADD 2000
#define GONDOR_FARM_LVL3_HP_ADD_MOD 3000
#define GONDOR_FARM_LVL2_PRODUCTION 1.5 ;;;1.33
#define GONDOR_FARM_LVL3_PRODUCTION 1.66 ;;;1.25
#define GONDOR_FARM_BOUNTY_VALUE 62
#define AUЯENPOSTEN_LVL2_PRODUCTION 1.5
#define AUЯENPOSTEN_LVL3_PRODUCTION 1.33
--- Ende Code ---
Which lines changed to give more resources to the farm?
Command points: In data\ini\_gamedata.inc I found
--- Code: ---#define GENERIC_ECONOMY_COMMAND_POINT_BONUS 30
--- Ende Code ---
The second(+30) and third(+20) level farm provides additional command points, where to find them?
And still it is possible to do without a radius, that they gave 100% of the resources?
Radagast der Musikalische:
--- Zitat von: KingThranduil am 17. Jun 2013, 09:36 ---
Which lines changed to give more resources to the farm?
You only have to change this value.
--- Code: ---#define GONDOR_FARM_MONEY_AMOUNT 10
--- Ende Code ---
And still it is possible to do without a radius, that they gave 100% of the resources?
You only have to change this value from 250 to 0.
--- Code: ---#define GONDOR_FARM_MONEY_RANGE 250
--- Ende Code ---
The second(+30) and third(+20) level farm provides additional command points, where to find them?
I haven't heard anything about a additional command point bonus. As far as I know the farms only give one command point bonus...
--- Code: ---#define GENERIC_ECONOMY_COMMAND_POINT_BONUS 30
--- Ende Code ---
--- Ende Zitat ---
KingThranduil:
I have limited the construction of farm.
After the construction of a limited, button lights.
How to make that button is not lighting?
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