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KingThranduil:
Where is the INI of farm (for example: data\ini\fxlist.ini)? In the __edain_data?

Radagast der Musikalische:

--- Zitat von: KingThranduil am 17. Jun 2013, 00:31 ---Where is the INI of farm (for example: data\ini\fxlist.ini)? In the __edain_data?

--- Ende Zitat ---
Because I don't know which farm you want to edit, I'll give you the paths for all economy structures:

Gondor Farm:
data\ini\object\goodfaction\structures\men\farm.ini

Rohan Farm:
data\ini\object\goodfaction\structures\rohan\farm.ini

Imladris Farm:
data\ini\object\goodfaction\structures\imladris\imladrisfarm.ini

Mallorn Tree:
data\ini\object\goodfaction\structures\elven\elvenmallorntree.ini

Dwarven Mineshaft:
data\ini\object\goodfaction\structures\dwarven\dwarvenmineshaft.ini

Mordor Slaughterhouse:
data\ini\object\evilfaction\structures\mordor\mordorslaughterhouse.ini

Isengard Furnace:
data\ini\object\evilfaction\structures\isengard\isengardfurnace.ini

Angmar Mill:
data\ini\object\evilfaction\structures\angmar\angmarmill.ini

Wild Mineshaft:
data\ini\object\evilfaction\structures\wild\wildmineshaft.ini

KingThranduil:
Thank you Radagast der Musikalische. I need your help: I want to increase command points and extraction resources of ferm.

In data\ini\_gamedata.inc I found

--- Code: ---#define GONDOR_FARM_BUILDCOST                250 ;;;300
#define GONDOR_FARM_BUILDTIME                15
#define GONDOR_FARM_HEALTH                2000
#define GONDOR_FARM_HEALTH_DAMAGED            1333
#define GONDOR_FARM_HEALTH_REALLY_DAMAGED        667
#define    GONDOR_FARM_SHROUD_CLEAR            300
#define GONDOR_FARM_MONEY_TIME                 6000
#define GONDOR_FARM_MONEY_AMOUNT               10 ;10
#define GONDOR_FARM_MONEY_RANGE                250 ;300    ; 200

#define    GONDOR_FARM_LVL1_EXP_AWARD             40
#define    GONDOR_FARM_LVL2_EXP_AWARD             50
#define    GONDOR_FARM_LVL3_EXP_AWARD             60
 
#define GONDOR_FARM_LVL2_EXP_NEEDED             750 ;;;1050
#define GONDOR_FARM_LVL3_EXP_NEEDED             3050

#define    GONDOR_FARM_LVL2_HP_ADD                 2500
#define    GONDOR_FARM_LVL3_HP_ADD                 2000
#define    GONDOR_FARM_LVL3_HP_ADD_MOD             3000

#define GONDOR_FARM_LVL2_PRODUCTION            1.5 ;;;1.33
#define GONDOR_FARM_LVL3_PRODUCTION            1.66 ;;;1.25
#define GONDOR_FARM_BOUNTY_VALUE               62

#define AUЯENPOSTEN_LVL2_PRODUCTION            1.5
#define AUЯENPOSTEN_LVL3_PRODUCTION            1.33
--- Ende Code ---
Which lines changed to give more resources to the farm?

Command points: In data\ini\_gamedata.inc I found

--- Code: ---#define GENERIC_ECONOMY_COMMAND_POINT_BONUS        30
--- Ende Code ---
The second(+30) and third(+20) level farm provides additional command points, where to find them?

And still it is possible to do without a radius, that they gave 100% of the resources?

Radagast der Musikalische:

--- Zitat von: KingThranduil am 17. Jun 2013, 09:36 ---

Which lines changed to give more resources to the farm?
You only have to change this value.

--- Code: ---#define GONDOR_FARM_MONEY_AMOUNT               10

--- Ende Code ---

And still it is possible to do without a radius, that they gave 100% of the resources?
You only have to change this value from 250 to 0.

--- Code: ---#define GONDOR_FARM_MONEY_RANGE                250

--- Ende Code ---

The second(+30) and third(+20) level farm provides additional command points, where to find them?
I haven't heard anything about a additional command point bonus. As far as I know the farms only give one command point bonus...

--- Code: ---#define GENERIC_ECONOMY_COMMAND_POINT_BONUS        30
--- Ende Code ---



--- Ende Zitat ---

KingThranduil:
I have limited the construction of farm.

After the construction of a limited, button lights.


How to make that button is not lighting?

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