Edain 4.7.2 veröffentlicht! / Edain 4.7.2 released!
3 = Command_TarquinonSpeed
CommandButton Command_TarquinonSpeed Command = SPECIAL_POWER SpecialPower = SpecialAbilityTarquinonSpeed Options = NEED_TARGET_POS TextLabel = CONTROLBAR:ThunderBolt ButtonImage = KUSpikedCollarIcon RadiusCursorType = ThunderBoltRadiusCursor InvalidCursorName = GenericInvalid ButtonBorderType = ACTION DescriptLabel = CONTROLBAR:ToolTipThunderBolt AutoAbility = Yes InPalantir = YesEnd
;------------------------------------------------------------------------------SpecialPower SpecialAbilityTarquinonSpeed Enum = SPECIAL_ARROW_STORM ReloadTime = 80000 ; in milliseconds RadiusCursorRadius = SARUMAN_LIGHTNING_RADIUS ObjectFilter = ALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLYEnd
ModifierList TarquinonSpeed Category = BUFF Modifier = SPEED 125% // Damage increased 50% Duration = 60000 // 1 min worth of modifiers ModelCondition = WAR_CHANT FX = FX_GenericBuffPersistent60 ReplaceInCategoryIfLongest = YesEnd
;-----------------------------------Tarquinon Speed------------------------------Weapon TarquinonSpeedWeapon AttackRange = SARUMAN_LIGHTNING_RANGE ;600 WeaponSpeed = 801 ; dist/sec HitPercentage = 100 ; When this weapon is used it will hit exactly 100% of the time. DelayBetweenShots = 4500 ; time between shots, msec PreAttackDelay = 200 ; 1467 is the prep time for archer. PreAttackType = PER_SHOT ; Do the delay each time we attack a new target FiringDuration = 1 ; Duration of the archer firing shot is 500ms. FireFX = FX_SarumanLightning ;audio only FiringDuration = 50 AntiAirborneVehicle = Yes AntiAirborneMonster = Yes RadiusDamageAffects = ALLIES ProjectileCollidesWith = ALLIES AttributeModifierNugget AttributeModifier = TarquinonSpeed End MetaImpactNugget ; A Nugget that throws things back with force; HeroResist = 0.75 ShockWaveAmount = 90.0 ShockWaveRadius = 100 ShockWaveTaperOff = 0.2 DelayTime = 200 ;The target is dying before the laser appears in the new laser tweak, so try to kill when the laser turns on EndEnd
Upgrade Upgrade_TarquinonSpeed Type = OBJECTEnd
Upgrades = Upgrade_TarquinonSpeed