Ich denke mal es dürfte dies sein :
;------------------------------------------------------------------------------
Weapon DrogothIncinerate
IdleAfterFiringDelay = 0
AttackRange = DROGOTH_INCINERATE_RANGE
WeaponSpeed = 401 ; dist/sec
RadiusDamageAffects = ALLIES ENEMIES NOT_SIMILAR
DelayBetweenShots = 5000 ; time between shots, msec
PreAttackDelay = 2600
PreAttackType = PER_ATTACK ; Do the delay each time we attack a new target
PreAttackFX = FX_DrogothPreAttackBlast ;FX_GandalfPreAttackBlast ;is this even getting triggered?
;FireFX = FX_DrogothIncinerate ;too much delay
FiringDuration = 1400
; DamageDealtAtSelfPositio
n = Yes
DamageNugget ; A basic Nugget that just does damage
Damage = DROGOTH_INCINERATE_DAMAG
E
Radius = DROGOTH_INCINERATE_RADIU
S
DelayTime = 500
DamageType = FLAME
DamageFXType = FLAME
DeathType = BURNED
DamageArc = DROGOTH_INCINERATE_ARC
DamageMaxHeight = 50 ; We won't hurt something far above us. Birds fly at around 100
DamageSpeed = 400
End
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Aber was davon ist nun der Schadenswert ? kannst mir das büdde sagen