[en] Edain Mod > [Edain] Discussion and Feedback
Edain Demo 4.0 - Your First Impressions!
Azog The Defiler:
One word, AWESOME!
My favourite faction is Mordor and what you have done with them is simply amazing!
I especially like the Dol Guldur orcs, they look just like in the movie, and the new Khamul and Sauron and his leveling system is totally awesome! I really like that they have the fortresses on outposts, it adds alot!
The other factions are also totally great! Isengard steelworks and captains, The good factions with walls add alot when there can be a siege in a regular map, Gondor looks awesome and their new siege unit and arnor is great, Rohan got a lot better and also their new siege unit!
This post could get a lot longer, but anyways, i can only thank you for your epic mod,
i cant belive we get it for free, its like a whole new game, and we havet even seen half of the factions!!^^
AndulusOptimus:
Dear Lords and Makers of Edain,
it is really a great job that you have been doing and still do out there. I need to say, I love this mod (which is quite a game for itself). It revives the spirit of the books and the movies and makes it all quite real. It is just fantastic to be part of all the characters, factions and subfactions, which are all so wonderful designed. For your continuing journey I also want to give the team some of my thoughts to the new version (4.0), which popped up while I was playing one round after another. But this are just small things, some of them are just very personal. All in all you know, as I know: This mod is great, everybody from middle-earth loves it and it will stick in our memories! ;) Thanks a lot members of edain!
To start with what I would try to change a bit I want to talk about the standard units of the different factions. I think they are a bit too equal in fights against each other. Rohan peasants are from my point of view quite to strong against uruk batallions. While the cavallery is hard to stop even with spearmen. All in all I would postulate that Rohan is a bit too strong, having heavy cavallery as well as very good and cheap artillery, but also great infantry. I found that the special abilities of the different factions have become a little less strong therefore they all have been a bit generelaized. This is of course to a very small degree in comparison to Edain mod 3.8.1. But thats in the first place what I loved about edain. The different factions and there specialisations. So I would love to see the different strengths of the different units and batallions.
What I really love is the idea with the outposts and the connection to the subfactions. Some are missed (like Hobbits, elves from lindon, etc.) but overall I like the gameplay very much. I only hope you take all the colour (different extra units and heroes and subfactions) of edain 3.8.1 into edain 4.0 with its great strategical gameplay. Here I have the 1) question: Will the dwarfes still be split in the different nations? I loved this in edain3.8.1 and it made the game worth to be played and played again exploring always something new.
I found the spells Saruman could use from the tower very boring (They are the same, only thunderstorm gets a greater area of damage) and most cant be used on distance.
As to the units I find gondor infantry should clearly be stronger then Rohan and uruks really should be stronger then most, they get killed quite fast even with all upgrades. Spearman on lvl 5 with all upgrades still get knocked away from rohan cavallery??!
Sometimes I find making money a little too fast.
But as I said this are all things that I miss to a small degree, mostly in comparison to Edain 3.8.1. But I love the gaming system, the graphics and details and I have nothing to say to that.
One 2) question I have is concerning the campange. Will there be an campange ??
(for example the campagne from BFME1? That would be just too great, with all the new factions and everything you did, I would jump around my house. Maybe even with some few missions from the hobbit before and from the war of the dwarfes inbetween, all on the map, so you have one campagne with all the factions and subfactions and the whole or the key chronology of middle-earth and you get to see all the places on the map etc. It would be like reading a book, watching the movie and listening to an audiobook together while playing an amazing game. I mean thats crazy but when I imagine this missions with your strategic gaming and all your factions and subfactions and heroes and units,.. guys this would be the best campagne ever. Everybody would just collapse!)
So, after this is all said and I also told of my campange dream more could and surely will follow! ;-)
Keep up the great great work together with the community and the world shall remember the great adventures of middleearth and our children will still play this game! Cheers and thanks again!!!
AndulusOptimus
.Eol.:
Hello,
I played the previous versions of Edain and already found this mod unbelieveable, but this time I'm just .... whoaow. (I hope you know what I mean ^^)
I didn't play much but I have to say the whole thing is pretty clean : no crashes, no bugs (or nearly) no problems with the AI enemy, all spells, capacities and new units are amazing, love how you turned the gameplay from BFME 1 into this... This is a great experiment and honestly, your mod is much more than amazing.
But ! I'm here to give my feedback, so I'll try to be fast and accurate : I played with Isengard enough to see some issues, that I'll try to describe as they are really annoying (hopefully I'm not alone to get those problems) :
- Warg riders don't attack. I mean, they can hit, but it takes a lot of time, and they are just unable to attack a building correctly (you can imagine how it's going in melee)
- The Hunt (lvl 10 Lurtz power) seems to be targeting ally units too. I used the capacity on a hero close to my men, and my troops were hit with the red circles (it didn't disappear and my units were slowed down...)
- Saruman seems to have an issue with Power of Speech, when he uses it from the tower or not. (after 2 casts, the power wasn't available anymore, saying : requisite lvl 3 (he was actually lvl 6)
- Too much units cause lag, and that's normal, but I think you should consider making hordes like in BFME 1 (5 men for Good and 10 for Evil) - this is only my opinion.
There we are, that's not so much, but I hope it will help you because those are very little bugs that can break the game easily.
Otherwise that's just awesome, keep it up !!!
PS : sorry for the faults, English isn't my native language.
TiberiusOgden:
--- Zitat von: AndulusOptimus am 1. Apr 2015, 16:58 ---1) question: Will the dwarfes still be split in the different nations? I loved this in edain3.8.1 and it made the game worth to be played and played again exploring always something new.
--- Ende Zitat ---
Definitely yes. Three Dwarvish kingdoms is something really unique (and such system).
--- Zitat von: AndulusOptimus am 1. Apr 2015, 16:58 ---One 2) question I have is concerning the campange. Will there be an campange ??
(for example the campagne from BFME1? That would be just too great, with all the new factions and everything you did, I would jump around my house. Maybe even with some few missions from the hobbit before and from the war of the dwarfes inbetween, all on the map, so you have one campagne with all the factions and subfactions and the whole or the key chronology of middle-earth and you get to see all the places on the map etc. It would be like reading a book, watching the movie and listening to an audiobook together while playing an amazing game. I mean thats crazy but when I imagine this missions with your strategic gaming and all your factions and subfactions and heroes and units,.. guys this would be the best campagne ever. Everybody would just collapse!)
--- Ende Zitat ---
There will be improved Dwarvish campaign and maybe something new.
I really like "old campaign" from BFME 1, too. I hope that sometimes in the future we would see Lord of the rings campaign ... modified into the new Edain mod style. :)
And yes,
then we could together jump around our houses. :P :D
Ealendril der Dunkle:
Thanks to everyone for theyre review. Glad to see so much international fans around here.
To answer one short question:
--- Zitat ---One 2) question I have is concerning the campange. Will there be an campange ??
--- Ende Zitat ---
Definitly yes. There will be a full campaign in one of the next updates. ;)
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