[en] Edain Mod > [Edain] Discussion and Feedback

Edain Demo 4.0 - Your First Impressions!

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Dvar:
Spoiler alert  :P, hope campaign will be about the war of the ring

LordDainIronfoot:
I would lvoe to see the Dwarven Campaign Completed and play it with the MOvie desings for Thror and Thrain if the Team likes them!And I would be more than happy to play a War of te Ring Capmpagin but fully following the Books events I mean all in it not like in the Movies,Battle of Dalem,Battle for teh Forts of Isen and not using the Army of Dead for Pelenor Fields!
P.S. how can one do not love this Mod and its team!! They are the best ! :) And I can't wait to see the Udpate! :)

LordMaus:
CURRENTLY, THERE IS ONE MAIN PROBLEM AT THE DEMO RIGHT NOW which is once isengard or rohan or gondor starts to do their troops as upgraded versions ( shiny weapons, with better OP - overpowered armors  ) then MORDOR TROOPS EVEN DOL GULDUR OR MINAS MORGUL ORCS OR THAT 1600 OR 1200 ELITE TROOPS OR HEROES CANNOT DO ANYTHING... at 3.8.1 I was using catapults for that units but right now at 4.0 catapults don't give any damage to troops ( 1-2 deaths or some injuries to troopers only now ). Shortly, mordor cannot defend itself against that upgraded hordes or make a counter attack successfully after mid game ( 15 minutes later sth against AI ). And this issue happening after mid game for sure !!! At least make dol guldur or minas morgul orcs producing time faster plz with less cost. I play for a long time at 3 vs 3 and 4 vs 4 and this is the main issue right now.

another thing is you are saying you intend to make custom heroes weak ;but there are too weak really... we spend +1400 in game currency for that non-sense hero ,even we were really happy while customizing ourself :((

there are really less settlements and big camp areas at most of 2 vs 2 , 3 vs 3 and 4 vs 4 maps. Some trolls cannot be seen and at some maps when you build another stronghold you are getting 6 or 4 building circles instead of 6 or 8. There is lag  while playing but not constantly ( but it is more than 3.8.1 version and I don't know what causes it too ).

AI is kind of getting stronger really faster than normal ways in short times ( it is what I realised ).

Make the good factions' castle and camp walls really much more and much more durable with more health really. Otherwise it is really easy to destroy it.

Note:
I play from the start of release non-stop and I have played too man matches already ;so I make a small feedback here, please consider these, thank you.

-Mandos-:
Did you try trolls to fight upgraded armies? With the Nazgul Debuff, the Gothmog leadership and some orc overseers your armies also shouldnt fall behind completly. Of course, orcs arent as strong as upgraded Uruks, but the combination of your heroes and some special units like trolls or Mumakil make Mordor also really strong later in the game.

Your own heroes... well, I guess you can make them weak or overpowered, depending on your skill choices. It is not really a balanced feature at the moment :)

LordMaus:
the problem is, they are coming with a big zerg with the combination of other AI too. I like to play as hardcore mod ;so yesterday I tried this again : 2 isengard + 1 gondor + 1 rohan vs 4 mordor at 4 vs 4 maps and I must say after 15 minutes, all AIs' armies were almost upgraded and attacked me or attacked me ally at the same time ( thy target one to destroy it first ). My allies came to my help always but it was not enough :(

I like trolls but enemy AI loves to spawn the spear units too much and your troll dies against spear units too fast and trolls are too expensive too; that's why I was going for dol guldur or minas morgul orcs.

In addition, I look forward for more 3 vs 3 and 4 vs 4 castle maps with more settlements and big camp options. At current version there are really settlements and big camp options ;and I want more castle style 3 vs 3 and 4 vs 4 maps really.

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