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Walküre:

--- Zitat von: Lord Aytugar am 15. Mär 2017, 19:50 ---All do you respect, you can admit this patch took so long. I was wondering if there is a plan to make some chanings before Misty Mountains release like siege and power spell menu or it depends on requests of team members and players. I know Narya, Axe of Doriath, Woodsmen of Anduin, Guards of Orthanc, Ancient Might of Galadriel but is there any addition or accepted idea? There is not full list, this remains an enigma. I just want to know how it works.

--- Ende Zitat ---

May you pardon me, but I didn't understand very well what you're trying to ask.

There will never be a complete and definitive list of changes that could cover all possible plans up to the release of the Misty Mountains. It would be objectively hard to do that: the Edain Team could come up with overhauls and changes in any moment. What the Edain Team does do, instead, is to release specific articles concerning the changes which are to be, with the guarantee that those defined elements will be implemented. There's not another feasible way other than opting for periodic updates. This is the custom they have followed with constancy so far.

The 4.5 patch is indeed taking quite a lot of time, but that's justified by the considerable magnitude of the update itself and by Ealendril's departure, which doesn't make things easier for sure. Patience is the only virtue I could advise you adopt  :)

Just a few words about the concepts I worked on in conjunction with the Edain Community: apart from a couple of remarks by some developers, those concepts have never been rejected nor accepted by the Edain Team. That is, we didn't receive yet a final response. Once the main priorities are successfully sorted out, I hope we will know, mirroring Saruman's words, where our doom will be decided. Before official answers, those proposals shouldn't be regarded as actual future content.

Lord Aytugar:
Thank you for your polite answer. I wanted to know how is the mechanism for changings and i understand that now. For the consepts i remember an expression which includes an acception. Maybe i am wrong i can admit it. I will consider your advise but the patience has never my thing :)

Walküre:

--- Zitat von: Lord Aytugar am 16. Mär 2017, 15:36 ---Thank you for your polite answer. I wanted to know how is the mechanism for changings and i understand that now.

--- Ende Zitat ---

You're welcome. It's just the duty I was appointed to  ;)

Yes, Ealendril gave way to the Axe of Doriath proposal, but he's not an active member of the Edain Team anymore; I don't know the opinions of the other developers. Moreover, I also remember Lord of Mordor stating that he would be in favour of that typology (guardians) of units for Isengard; that was, however, before the proposal took the current shape and he was hinting at the idea in general (he therefore didn't express himself about details). Narya and Galadriel's Ancient Might didn't receive a response either. You nonetheless have to consider that, as I wrote, the Edain Team usually leaves the concept-conceiving process in the hands of the Community; they will formulate their judgment when they feel like doing so. And when the main priorities of their plans are satisfied.

You could thus see this as a test to practice your character and yourself too. There are so many possibilities in human nature and capabilities  :)

lubualo:
Hello guys, I have a question about the War of the Ring mode. If I choose Mordor, my tasks to increase Sauron's level won't be considered as completed, so he will always remain in level 1; keeping me from using Sauron's Influence power for getting fire arrows (example). In skirmish, they do count and work properly.
I'm asking because I couldn't find anyone posting the same problem.

Thank you!!

Walküre:
Hello. I remember that the issue has already been brought up in the past. Yes, as far as I know, Sauron's unique levelling system doesn't work in the War of the Ring mode, lest technical implications and bugs make the whole situation more difficult than it is now (this mode is still quite susceptible to bugs, as the main priority is obviously given to the single-player and multiplayer modes). However, in light of a recent comment of the Edain Team, they themselves might experiment new features in the future, in order to come up with more satisfying solutions.

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