[en] Edain Mod > [Edain] Bug Reports
Gondor Bugs
The_Necromancer0:
Thanks for the quick reply and replay. I have no managed to reproduce the bug.
StanWilkes:
Ok.
Have testet a little bit more.
Crash occurs only on camp starts, not on castle maps,
on every difficulty level, and even in the very beginning of the game (rush).
StanWilkes:
More testing.
The crash occours after the despawn of the camp, when the buildplot respawns.
It doesnt happen, when the camp citadelle is rebuild as neutral building (bug)!
It crashes also, when one of my own camps gets destroyed.
-> redownloaded the mod and reinstalled the game. Crash still occurs.
The_Necromancer0:
Thanks for the additional testing. We've managed to fix the issue. One of the props in the base was using code incompatible with items spawned in a base.
StanWilkes:
Thanks, for the fix :-)
Testet Arnor. same problem. May be you have to change it too.
Hätte man vmtl auch auf deutsch regeln können 8-)
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