[en] Edain Mod > [Edain] Bug Reports

Gondor Bugs

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StanWilkes:
New Version 4.7 (1?)

Game crashes when Gondor gets killed.
5-10 seconds after destruction of all left buildings and units.

If Gondor is the last enemy faction, game ends normal, no crash to desktop.

Greetings and fantastic work!!! :-)

The_Necromancer0:
Could you add more details to this report? What other factions were in play? Do you have a replay? Were you able to reproduce the issue multiple times? I tried reproducing this bug but couldn't with just the info you gave. It sounds like you just had a standard oom error that doesn't really relate to Gondor.

StanWilkes:
I reproduced the crash may be ten times, different maps, different random enemies.
Alway up to ten seconds after I destroyed the Gondorfaction the game crashes.

No oom error. No error message.
When an oom error occures i get an errormessage. That is not the case.

I use win11, that caused some smaller issues, but these are fixed.
No other crashes since then, except the discribed ones.

I made a replay. Can I send per mail?

The_Necromancer0:
You can attach replays to the post directly. What were the graphic settings of everyone present?

StanWilkes:
Graphik Settings: all on high, water: medium, shadows: off.

i just played against hard AIs only, to get the replay.

Replay attached.

Edit: Tested with min/off graphics, same chrash.

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