[en] Edain Mod > [Edain] Bug Reports
Gondor Bugs
StanWilkes:
New Version 4.7 (1?)
Game crashes when Gondor gets killed.
5-10 seconds after destruction of all left buildings and units.
If Gondor is the last enemy faction, game ends normal, no crash to desktop.
Greetings and fantastic work!!! :-)
The_Necromancer0:
Could you add more details to this report? What other factions were in play? Do you have a replay? Were you able to reproduce the issue multiple times? I tried reproducing this bug but couldn't with just the info you gave. It sounds like you just had a standard oom error that doesn't really relate to Gondor.
StanWilkes:
I reproduced the crash may be ten times, different maps, different random enemies.
Alway up to ten seconds after I destroyed the Gondorfaction the game crashes.
No oom error. No error message.
When an oom error occures i get an errormessage. That is not the case.
I use win11, that caused some smaller issues, but these are fixed.
No other crashes since then, except the discribed ones.
I made a replay. Can I send per mail?
The_Necromancer0:
You can attach replays to the post directly. What were the graphic settings of everyone present?
StanWilkes:
Graphik Settings: all on high, water: medium, shadows: off.
i just played against hard AIs only, to get the replay.
Replay attached.
Edit: Tested with min/off graphics, same chrash.
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