[en] Edain Mod > [Edain] Bug Reports

War of the Ring Bugs

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Birds:
The ai has some problems in the current wotr, but these things will get fixed in 4.6

Helper01:
Gotcha. Can't wait to see the WOTR overhaul!

I also noticed that when you bring in a large army with Erebor on the Isengard fortress map in WOTR mode against a medium Isengard AI, a large number are offscreen no different than the problem I listed above with Mordor's reinforcements. So, if you hit Q, you're able to select them and bring them into battle for Erebor, but that seems to be the only way. Not exactly sure how many units I had, but enough to max out the limit for one captain, anyways.

Phantom01:
playing as Isengard

1)the siege training building is represented by the armory and has the armory description of providing upgrades, also all the unit descriptions in the building are replaced by the ballista description

2)i got almost all of the real time made units (about 20 in 2 battles) for free, basically only paid for the custom hero and a couple of hunters here and there

3)not sure what happened but after a real time battle i had a bunch of 1 man hunter units? like, with a single model in the unit...

4)not sure if shield units are intended to count as an upgrade carried over from real time to campaign (did not pay for them either, see 2), but they did, and turned the "spear" unit designation symbol of pikemen into a "bow"

edit: not sure if relevant, but i will mention that while i have the latest update according to the launcher and also got the 4gb patch (because i had a previous crash and it seems to have fixed it) and changing settings does affect the game (changed resolution though launcher), i can not start the game using the launcher, only through the rotwk game icon shortcut that was created when i downloaded the rotwk game, though the mod does work and on the starting loading screen displays "edain 4.5" (should be patch 4.5.5)

Discord [BOT]:
Hello, I've been facing a bug on war of the ring were whenever I launch an attack with many troops, more than half don't show up, while keeping their cp cost. The army leaders also spawn out of the screen and can only be selected through their icon, and will be unselected in barely a second. For example, while playing with mordor, any troop beyond some orcs like trolls, mumakills and catapults would stay beyond the edge of the map, including the army leader and sauron. Also, any reinforcement power on these situations would take the cp space, but would not spawn on the map - perhaps they are behind all those troops who didn't entered the map.
NobodyPrime#4786 (<@410082396155674646>)

Le Sournois:
The mission 2,3 and 4 of the new Good campaign crash when I click on "real time battle" I come back on the desktop with a message of error concerning an unkonwn command "command_SpellbookDwarven RuneProductivity"
The missions 1, and 5 to 8 work well

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