[en] Edain Mod > [Edain] Bug Reports

War of the Ring Bugs

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Discord [BOT]:
Hello. 🙂
Good Campaign is broken for me on Edain 4.6. I was playing on Hard and, at the Dol Goldur mission, the enemy forfeited the match before the Mordor host arrived. Now I can't win the match or forfeit it myself.
The enemy forfeited in another couple of missions as well, but the game automatically assigned the victory to my faction.
Davide3i#8547 (<@543901387260690473>)

Discord [BOT]:
Auto defeat, on edoras fortress map in WoTR and auto victory in isengard.

Heroic units and semi heroics aren't limited. Heroes if killed cannot be revived(don't know if that's intentional)
Just Another Dorito#7903 (<@642315383474225162>)

Discord [BOT]:
All Mordor unit in War of the Ring mode (tested on War in the South map)  doesnt cost any treasury whatsoever. This mean by the start of my second turn on the overworld map I can have a full army of Morgul riders, orcs, trolls etc without having any farms at all
Piao72#7750 (<@282841215416926208>)

Discord [BOT]:
In the good campaign first mission you can't build rivendell archers despite the game telling you. The archers that arrive as reinforcements are iirc said to be lorien archers but are actually dunedain. Some gobbos units seem to be able to somehow fly over the big river in the middle (probably some weird paths walkable to them)
titan.bevel#7254 (<@230237361466900481>)

Sporky07:
Hello I love this mod.

Bug ls when defending a fortress map/Territory owned by ally. For example, Minas Tirith owned by Gondor ally and player defending with hero troop garrison. Ally is disabled/missing in real battle and in auto resolve. So in real time battle. City gates are disabled/dissapeared. City is empty, no one owns the fortress.
I believe this would be fixed if in the world map developer adds back a build slot again on the fortress maps.

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