[en] Edain Mod > [Edain] Bug Reports

AI Bugs

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Le Sournois:
I had also a classic skrimish game when I saw an upgrated Misty Mountains army from a Brutal AI standing still and doing nothing during an age, allowing my team to gather enough money to give us an easy win some kind of which we wouldn't have in the previous version.

I was the first attacked. My door was closed but at a moment I opened my gate, and the AI still didn't move to try and attack me. He didn't attack my partner either or only with lone units, but the major part of this army in the screenshot stayed motionless, bored by their job.

When he launched some attack from this big clutch in this screenshot, it was only 1 or 2 units instead of all this army at once which could have been more effective.

This passivity of the AI seems to be a recurrent problem in Edain 4.8.

Le Sournois:
In a recurring manner and in a lot of maps, when fighting Lothlorien AI, the game tend to crash after about 8 minutes in the game. It doesn't happen all the time but nonetheless .quite often

Le Sournois:
To complete my last post about Lothlórien  AI crashing, I saw it happen last time when Galadriel turned to be I think Queen of Twilight (or maybe Lady of Light, not entirely sure). At that precise moment, the game crashed, but it seems to happen only at the beginning of the game and not in all the games

The_Necromancer0:
We believe we have identified the issue, it should be part of the next patch

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