[en] Edain Mod > [Edain] Bug Reports

Map-specific Bugs

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Discord [BOT]:
There is something wrong with Beornings on the Return of the Shire mission (the map with 4 players). On beornings it says "60 Damage and Area of Effect". Something is wrong with this because Lake Town Soldiers, who has 35 damage can kill a basic orc with 1 attack while Beorning has to attack 3 times. And also their Area of Effect radius is pretty short.
NumenoreanTalion#1447 (<@705812586184310794>)

Discord [BOT]:
Map: Edain Tower Defense 4.6 Map

On the map after I reached the wave which Angmar Snow Trolls are started to be sent, I noticed that Orc Barricade can't attack them. Orc Barricade was upgraded with Morgul Orcs, Fire Arrows and Black Uruk Archer.
NumenoreanTalion#1447 (<@705812586184310794>)

Discord [BOT]:
On Rivendell map as Imladris (team 1) against Brutal Mordor and Goblins (Team 2 at -10%) with normal scrimmage 4000 starting resources ring heroes on and create hero on my team as random. Map crashes on load due to Resting Camp TD object missing modules.
jfm3_ (<@552270042348126211>)[/color]

DrHouse93:
- Don't know if it's intended, but the Mirkwood 4 players map is not considered a Mirkwood Map. As such, Tauriel is a temporary summon, rather than a permanent hero

eldoardo:
Into some maps like Berg Gram (skirmish) and Dol Guldur (real time in war of the ring) the game does not have an end with winners or losers even if the enemies` structures and units are eliminated

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