On "Horde: Stonewain Valley", the bug where any non-host human player is defeated immediately due to the lack of a camp persists.
On "Horde: Minas Tirith", the Oathbreakers that arrive to help at some point supposedly belong to the players, but cannot be controlled and just uselessly stand around in a massive clump after clearing the very southern corner of the wall of Minas Tirith.
Is it possible they are the Oathbreakers Aragorn summons in his circle, instead of controllable ones?
Also, on the same Map, Gondor at least has massive issues with recruiting heroes (which I believe was already reported at some point to a degree, but I have a few points to add)
- The first time I tried to buy Denethor and Faramir, each subtracted 1700 from my ressources, but were not recruited
- After the Rohirrim heroes died, they overwrote several Gondor heroes (in an irregular pattern, definitely observable in the Archery Range and Citadel, with Theoden as the Corrupted appearing first in the Range and later in the Citadel)
- Later, when Aragorn and Denethor died, clicking on the buttons to revive them had no effect at all, even though they looked perfectly usable.