[en] Edain Mod > [Edain] General Suggestions
Building Leveling
Sir_Stig:
I was just thinking, Would it be possible to add an xp multiplier on camp maps where it is more difficult to hold onto resource buildings and consequently harder to level units? This might help with most games not getting upgrades of one type or another. I usually can't get fire arrows with Gondor or Rohan until I'm pretty much mopping up bases, and this is versus hards and brutals where we have been trading units most of the game.
For the sake of visualization lets say on a castle map it takes 10 archers to reach level 3, whereas on a camp map it could maybe only take 5 or something like that.
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