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DrHouse93's Map Pack

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DrHouse93:
Here's some screenshots of the map!


The city of Emyn Arnen, and two Nazgul approaching to conquer it


Building the Cirith Ungol Barracks, which grants control of the city


City conquered, closing the gates to keep enemies at bay


Building an outpost to guard over the city


The Necromancer punishing the Corsairs of Umbar for their stealing of the Ring


Reinforcements of Rhun arrived!

hoho96:
Nice work! I'm glad the tutorial actually worked  xD

TiberiusOgden:
It is really so nice map! Very pleasant environment inside the city!  :)

DrHouse93:
Greetings, companions of the Edain!
Today I'm happy to show you my first map ever made, forgotten for a time, while I was waiting for the Edain 4.0. Now that it's here, I'm finally glad to present to you: Minas Ithil, the Tower of the Moon
(Note: the map is still unfinished. It requires some more adjustements I will list below)


Minas Ithil, built on the western side of the Ephel Duath, was the ancient capital of the fiefdom of Ithilien and the home of Isildur


Main gate, outer view


Main gate, inner view


The first level


The Library. From here, you can recruit your heroes


The Ithil Embassy. This acts as a secondary citadel, enabling to recruit not only your faction heroes, but also external allies


The citadel, on the fourth level

"Minas Ithil was the name of Minas Morgul until it was captured by the Nazgûl. The Ringwraiths laid siege to Minas Ithil shortly after their return, in T.A. 2002, and they took the city for their master, Sauron (who was still hidden at the time). Minas Ithil was occupied by fell creatures, and it changed into a foul, evil place. As a result, it came to be called Minas Morgul, which in the tongue of Gondor means "Tower of Dark Sorcery". The Ithil-stone, was captured and later used by Sauron to influence Denethor II during the War of the Ring"

This map shows Minas Ithil at the full of its glory, when it was a mighty city of Gondor and the Nazgul besieged and conquered it. I created it by starting from the standard EA's Minas Morgul map, and I slightly changed everything to make it look like the exact twin of Minas Tirith, which at that time was known as Minas Anor

FEATURES
- The map is a 2v3 players. The player 2 starts in the third level, with the Ithil Embassy being his citadel. He controls the third level. If there's no player 2, the control of the third level is transferred to player 1
- If there's no player 1 (no human player located in the citadel), the city is controlled by a neutral faction, which will attack any external force which approaches it. This way, the map can also be played completely outside
- On the northwestern side of the map, there is an already unpacked outpost and beacon, belonging to a neutral army. However, if they're attacked, their control is transferred to the player 1
- Player 1 and 2 start with 50000 resources, but they just have 2000 maximum commandpoints, regardless of the game mode
- The players outside start with 10000 resources
- The player 1 owns two shipyards from the beginning
- The Tower of the Moon, since hosting the Ithil-stone, allows player 1 to uncover, for a medium period of time, a part of the map
- For the first 25 minutes, player 1 can't open the main gate, to give time for attackers as well as defenders to prepare their forces. If the timer expires, or the attackers attack the city prematurely, the siege begins, and the main gate will be unlocked
- The main gate has very high health. However, it requires a lot to be repaired

ISSUES
- I couldn't make the northern outpost unpack. It simply doesn't happen anything. And if I try to put in there three buildings as starting ones, the Gondor citadel doesn't appear (that doesn't happen for other standard buildings, such as the Barracks)
- Player 1 progressively obtain all the spellbook powers automatically, without doing anything
- In general, except for the first level, the city needs to be filled up with more civilian buildings, to give the players an higher "city-feeling" (you can see the difference by looking at the pic of the first level and the one of the citadel)
- I'm still working on the codes in the map.ini related to the Library, the Embassy and the Tower of the Moon

Adamin:
Looks very interesting. I always thought that it would be awesome to see a "untainted" Minas Ithil. I'll definetly have to try your map! ^^

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