Ah, too bad, it's a pity. But then how did EA manage to make them working for campaign missions? For example, in the first mission of the Angmar Campaign, the player started with just a bunch of heroes, which, if died, could be revived later inside a fortress. Of course my map is not a singleplayer map, but I used the same scripts in that map. Is there anything I'm missing? (maybe a singleplayer map must be set differently?)