[en] Edain Mod > [Edain] General Suggestions
Lorien in general
Walküre:
--- Zitat von: ELB27 am 20. Jul 2015, 10:32 ---This is perhaps where the game must (partially) deviate from the lore. In the books, the elves in general and Lorien in particular are a peaceful folk who focus (almost?) exclusively on defending their enchanted, timeless home. They engage in war only when they are directly assaulted from Dol-Guldur. In the game, however, what player would want to just sit in his base and defend it throughout the entire game, having no offensive aspect at all? In order to make them enjoyable, you must give them an ability to mount an effective offense, supported as it is in other factions by offensive units, heroes and spells. A faction that can only defend its base will invariably lose.
Specifically speaking, I would give Lorien one offensive and one defensive ultimate spells. If the sunflare is not suitable (on which I agree), maybe replace the animations with something resembling "pure starlight". Perhaps Earendil can come on his ship to punish the enemies of Lorien? I can imagine him like a blue-ish ghostly (resembling Army of the Dead) ship that comes and pours starlight unto enemies (glorified, semi-lore-compatible sunflare basically :P). (I do not know much lore-wise about Lorien so these suggestions might be rubbish. I just want to stress that a strong offensive spell is a must for Lorien, along with corresponding offensive heroes and units. Canon or not, they must be made competitive and enjoyable in comparison to other factions.)
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I know that we are still talking about a game, and I thus won't ever expect Lothlórien to just defend its settlement; every faction must have its chances to attack, defend and win.
I just wrote that I don't like very much the offensive characteristic attributed to Lothlórien, since it is a blissful shelter of Joy and Calmness; and the leader of this faction, Galadriel, is also a Hero Supporter hero and her powers are mainly related to enhancement and Protection :)
The 'offensive' element is more relatable, I personally think, to Mirkwood, since they are wilder and less wiser Elves, and its heroes have a nature and roles much more oriented to fighting; Thranduil is a tank hero, Legolas is mainly a mass slayer and Tauriel is an agile hero.
--- Zitat von: Gandalf The Gray am 20. Jul 2015, 14:46 ---i think the spell should be like gorthaur s powers of the past ages but instead she becomes dark lady galadriel what do you say ????
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I had a quite similar thought some time ago xD
A spell related to the leader and most powerful hero of the faction; my idea was though a bit different.
It is called something like 'The Last Act of Power' and it obviously involves Galadriel; it refers to her last display of Power/Magic in the Third Age, the destruction of Dol Guldur, and it would also be a powerful enhancement of Galadriel's powers as a Building Destroyer.
The spell gives Galadriel (Galadriel maintains her normal form) an additional and temporary power in her powers set, called in fact 'The Last Act of Power'.
This power has a quite large radius, but it can only be cast on settlements and outposts, and can only be used once.
Galadriel creates with this power a perennial violent Storm on a settlement for almost 25-30 seconds, which will attack (with lightning) mainly structures, but also units; this Storm decreases also all the armour of the structures involved, to facilitate the work for Galadriel or your army in the destruction of the enemy settlement :)
I recognise, though, that it is an improbable idea and concept, since it is an unique characteristic of Mordor, and it would be kind of redundant using an ultimate spell that remarks Galadriel's powers (even though it would be interesting) :P
Gandalf The Gray:
i think its a very good idea i like it
TiberiusOgden:
--- Zitat von: ELB27 am 20. Jul 2015, 10:32 ---I would give Lorien one offensive and one defensive ultimate spells. If the sunflare is not suitable (on which I agree), maybe replace the animations with something resembling "pure starlight". Perhaps Earendil can come on his ship to punish the enemies of Lorien? I can imagine him like a blue-ish ghostly (resembling Army of the Dead) ship that comes and pours starlight unto enemies (glorified, semi-lore-compatible sunflare basically :P). (I do not know much lore-wise about Lorien so these suggestions might be rubbish. I just want to stress that a strong offensive spell is a must for Lorien, along with corresponding offensive heroes and units. Canon or not, they must be made competitive and enjoyable in comparison to other factions.)
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I think that you are thinking in the right direction. ;)
We completely forgot that Eärendil is their beloved star, something such iconic, maybe more iconic than Elrond's flood for Imladris or Oathbreakers for Gondor.
We forgot that reason why is Galadriel called as a "Lady of light" is that she owns light of Eärendil and she can manipulate with pure light. 8-)
She will have some "light ability" as a blessed, and there is phial which will have Frodo, but in general there is no reference concerning Eärendil in the faction (except of two cases). Such iconic matter surely deserves some strong reference in the spellbook. In addition - the whole core of Lorien contains light:
I think that animation can have very simple realization. I agree that second ultimate spell should be something semi offensive/defensive and there are many possibilities - heal, damage, blindness, smaller range of vision etc.
I was thinking about Lorien leaves, too. Some animation with wind or whirlwind which contains golden leaves - such spell can deal damage, slow down enemies etc., but I prefer first proposal. xD
Walküre:
--- Zitat von: TiberiusOgden am 23. Jul 2015, 22:50 ---
--- Zitat von: ELB27 am 20. Jul 2015, 10:32 ---I would give Lorien one offensive and one defensive ultimate spells. If the sunflare is not suitable (on which I agree), maybe replace the animations with something resembling "pure starlight". Perhaps Earendil can come on his ship to punish the enemies of Lorien? I can imagine him like a blue-ish ghostly (resembling Army of the Dead) ship that comes and pours starlight unto enemies (glorified, semi-lore-compatible sunflare basically :P). (I do not know much lore-wise about Lorien so these suggestions might be rubbish. I just want to stress that a strong offensive spell is a must for Lorien, along with corresponding offensive heroes and units. Canon or not, they must be made competitive and enjoyable in comparison to other factions.)
--- Ende Zitat ---
I think that you are thinking in the right direction. ;)
We completely forgot that Eärendil is their beloved star, something such iconic, maybe more iconic than Elrond's flood for Imladris or Oathbreakers for Gondor.
We forgot that reason why is Galadriel called as a "Lady of light" is that she owns light of Eärendil and she can manipulate with pure light. 8-)
She will have some "light ability" as a blessed, and there is phial which will have Frodo, but in general there is no reference concerning Eärendil in the faction (except of two cases). Such iconic matter surely deserves some strong reference in the spellbook. In addition - the whole core of Lorien contains light:
I think that animation can have very simple realization. I agree that second ultimate spell should be something semi offensive/defensive and there are many possibilities - heal, damage, blindness, smaller range of vision etc.
I was thinking about Lorien leaves, too. Some animation with wind or whirlwind which contains golden leaves - such spell can deal damage, slow down enemies etc., but I prefer first proposal. xD
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It's true, but I would say that the most important and iconic source of Light is the one radiated by the hair of Galadriel, the golden light of Laurelin, of which the Light of Eärendil is still a fraction, since it's originated by a Silmaril :)
Yes, Lothlórien is regarded as a bright and wonderful and calm place at night; that's why I always liked very much the upgrade 'Schutzbann Caras Galadhons', since it enlightened all the settlement, and kind of gave 'life' to it.
I sincerely think that Nenya will rightly comprehend this aspect (maybe), as the source of all the Light and Joy of the realm (**)
Since we are talking about Lothlórien's structures/architecture, this is a thought of mine that I have had for quite a bit.
I really like the architectural style of Lothlórien and its innovative system of bridges/connections.
But, as we can see, the structures (especially the Tree House) are very different from the one of the Edain Mod 3.8.1, which are modelled on the concept/style of Caras Galadhon, the same style of LOTR (your pictures Tiberius); the concept that expresses better, I personally think, the Beauty and Light of Lothlórien.
I don't know why the Edain Team decided to change them (probably due to technical reasons), and I don't want them to be introduced again; this was just a small 'architectural' analysis :P
What do you think about the difference between the two styles?
TiberiusOgden:
--- Zitat von: DieWalküre am 24. Jul 2015, 18:44 ---What do you think about the difference between the two styles?
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Honestly - new fortress reminds me design from Rivendell. 8-| Also "bridge" on the top is strange.
But overall - I really love everything from the fortress and everything around (and heroes/units inside). :)
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