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Autor Thema: Brief Mordor Suggestions  (Gelesen 87687 mal)

Gandalf7000

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Re: Brief Mordor Suggestions
« Antwort #180 am: 5. Aug 2019, 19:44 »
Quite a mind-boggling dilemma, for sure. That's always been one of my favourite sounds as well, but I've never quite understood why it wasn't implemented in the game (it's not there, as far as I know), nor have I conceived that many thoughts around it either.

If it's possible to get that peculiar horn somehow included, I would gladly take the initiative and retrieve it in form of track :)
I'm glad you like the suggestion. The sound itself has the potential to enhance the existing abilities Call the Horde and Banners of the Black land respectively.

WarOfTheRingVeteran

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Re: Brief Mordor Suggestions
« Antwort #181 am: 11. Aug 2019, 18:44 »
I'm curious why is Sauron's attack speed (with the Ring) so slow? What do you guys think about making him attack faster? It takes him a lot of time to deal decent damage, especially against units that need to be hit more than once, and it's kind of tedious to watch him lift his mace slowly and then swing...

It would make him a lot more powerful and dangerous, yes, but personally I'd rather give up one of his other qualities for faster attack speed, if balance is the issue. How do you guys feel about that?

P.S. I'm sure this has been asked before, but I can't find the answer, sorry.
« Letzte Änderung: 11. Aug 2019, 18:49 von WarOfTheRingVeteran »

The_Necromancer0

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Re: Brief Mordor Suggestions
« Antwort #182 am: 11. Aug 2019, 19:10 »
I think the reason for the attack speed is rather to do with theme than balance. I imagine the original idea mainly comes from the movies, his slow attack was first implemented within the vanilla rotwk and simply carried over to edain as it seemed a valid interpretation of what Sauron’s warrior form would attack as.

For balance reasons (even if most don’t really apply to ring heroes) increasing his attack soeed would lile lead to lowering his attack damage to avoid him getting too strong. Ring hero sauron is mostly meant as a mass slayer and therefore heroes and high health units are the few things that do have a chance of defeating it. If you are dealing with a particularly resilient unit you can activate his dark will ability to temporarily buff both his movement and attack speed
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The_Necromancer0

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Re: Brief Mordor Suggestions
« Antwort #183 am: 15. Nov 2019, 15:43 »
Would it be possible to get the troll crew pushing the siege towers reskinned into mountain trolls and scaled slightly so they're both the same size? Right now the troll crew pushing the the siege tower are about half the size of normal trolls, they don't have to be exactly the same size but they could use a small scale up so they look a bit more similar.
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Walküre

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Re: Brief Mordor Suggestions
« Antwort #184 am: 15. Nov 2019, 18:21 »
If feasible, I would be glad to see those labouring trolls remade and tweaked for good. On a conceptual note, though, are we sure that Mordor may effectively utilise cave-trolls for its bidding? Aren't the cavernous variants of the beast exclusive to Goblins only?

Anyhow, a bit of resizing will do, unless it doesn't disrupt everything.

The_Necromancer0

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Re: Brief Mordor Suggestions
« Antwort #185 am: 12. Sep 2020, 18:33 »
Concept: Give the Black Riders a small armor buff against arrow fire (PIERCE, CAVALRY_RANGED, HERO_RANGED, STRUCTURAL) once "His Deadlist Servants" is purchased.

It would be a simple change that would improve the Black Riders and also allow them to benefit from a spell from which they already should, conceptually, be benefitting from. The visual change could be as simple as some shoulder pads and additional armor on horses. Could also add some runes.
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Seleukos I.

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Re: Brief Mordor Suggestions
« Antwort #186 am: 12. Sep 2020, 18:47 »
I like the suggestion. Right now the black riders aren't used that much, and when they are used they are only good in the eg and mg, so giving them some additional armour vs arrows later on sounds good. And since it's only a buff vs archers it won't make them too good in the lg either.

Best regards,
Seleukos

Halbarad

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Re: Brief Mordor Suggestions
« Antwort #187 am: 12. Sep 2020, 21:41 »
Also sounds nice to me, I'm in favour.

tolgayurdal

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Re: Brief Mordor Suggestions
« Antwort #188 am: 13. Sep 2020, 18:51 »
Not a bad idea. +1

The_Necromancer0

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Re: Brief Mordor Suggestions
« Antwort #189 am: 15. Mär 2021, 23:09 »
The ring hunter upgrade states "and sense the presence of the One ring", however, the SpecialEnemySenseUpdate module doesn't seem to be connected with any Lua functions and as such has no effect as far as I can tell.

Could it be possible to have an ability activate when Gollum is detected that clears stealth in a large area? This ability would have something like a 30 seconds cooldown. Since this would only trigger when  the ring is enabled it shouldn't be much of a problem balance wise

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