[en] Edain Mod > [Edain] Discussion and Feedback

Suprise while playing Edain mod

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Kastorus:
Arnor AI with 5 barracks on castle map :o, but thats not all the AI even used gate wisely, closed it when enemy was nearby and opened when he got enough soldiers to push enemy back so that was quiet a suprise today.

hoho96:
WTF?! AI going smartas**  xD

Kastorus:

--- Zitat von: hoho96 am  9. Nov 2015, 16:55 ---WTF?! AI going smartas**  xD

--- Ende Zitat ---
Yeah, they suprised me more than 3 times today, biggest suprise happend few minutes ago, I was playing dwarves and both enemies were attacking my ally so I decided to destroy their farms while their army was far away from me and after I destroyed first farm guess what happened they both decided that I should be their priority from now on so in matter of 5 minutes I guess there were like 6 catapults, 4 ballistas and around 30 battalions? I couldnt believe this happend  :D, also something similar happend when I tried to destroy their Dol Guldur.  :D
Good work ET for making AI more intelligent, now the only thing I want from the AI is using upgrades and towers otherwise good job.  :)

Palpou:
Same thing, today, with something I didn't understand.
Me (elves), and three ennemies against each other. Mordor, Isengard, and the last one Gondor far away from me.

I attacked Isengard, with my full army and Galadriel. Usually, when I'm there, no AI can stop me. In Starcraft 2, we call that the "death ball". Common in every RTS

But there, halfway, Mordor AI intercepted me. The Necromancer killed Galadriel (!), and Nazguls killed the other heroes (Legolas, Haldir and the other of the main base). With a tide of orcs. Beornings killed the pack of Nazguls but I was really surprised.
Mordor is organized, it's a bad news for Free Peoples.

Bravo !

Gandalf The Gray:
the necromancer killed galadriel wow xD

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