[en] The Prancing Pony > Other Tolkien Games

Middle-earth: Shadow of Mordor (non)canon

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ThorinsNemesis:
Here I want to mention some interesting things about the game Middle-earth :Shadow of Mordor that I recently finished; I would also like to hear people's opinions about them. Here they are:
1.  In the first cutscene, when Galadriel talks about Mordor and the Rangers of the Black Gate, Mount Doom is show dormant (because of Sauron's absence), surrounded by grass and trees, with the emty lava pools now filled with water. And even when Sauron is back in Mordor, Udun is still a bit green/brown, while greenery thrives in Nurn. On the whole, Mordor is depicted before Sauron's return as a green land where nature has had a chance to return. Does anyone (except me  :P ) find the depiction of the rocky Sea of Nurnen, the grassy Mount Doom and the brownish, ruin-filled Udun lore accurate?
2. I noticed the Black Gate is actually not in black metal, but built with white/yellow stone, in a bit Gondorian style. Why is that (I could not find any reference on the net why it looks that way) ?
3. Can anyone tell me which one of the rivers flowing into the Sea of Nurnen is the river Gurthrant mentioned in the game lore, and where is the Ered Glamhoth? Or, better show them on a map  :P ?
3.  Did anyone else notice that when picking a certain artifact in Nurnen Talion mentions that the rivers in Nurn reach out of Mordor through Ephel Duath, and that the Tribesmen of Nurn can get to Minas Ithil that way. First, I think the Tribesmen, although not mentioned in Tolkien's works, sound as if it was possible for people to settle by the Sea of Nurnen; but can someone check if some of Nurnen's tributaries really allow passage through Ephel Duath? And, does anyone else except me think that maybe Minas Ithil still not being Morgul is a reference to the Hobbit movies, as in them the Nazgul return with Sauron to Mordor?
I know many things in the game are non-canon,  these are just my thoughts and I want to hear others' opinions on them  :)

Adamin:
Before I read your post: Does it contain any spoilers for the Bright Lord DLC? I haven't played it yet, so I don't want to read anything about it.

If it's only about the core game though, I'd be happy to join the conversation.

ThorinsNemesis:
Don't worry, it's only for the core game, and I haven't played the Bright Lord dlc yet, too  ;)

Adamin:
Alright then. xD

1. What do you mean with lore accurate? If it is accurate, given the time frame of the game, or as an overall picture of Mordor?
For the time being I think it's not a bad depiction. The earth near a volcano might as well be very rich in nutrients and therefore thriving. ^^ Especially Nurn might always have been green, even during Saurons dominion over Mordor. It was after all one of the main food sources in Mordor.

2. Since the Black Gate was originally build be Gondorians/ Dunedain to keep the bad things inside Mordor, the architectual similarities do make sense. ^^
Also I'm not shure if it's inconsistent to the movies, since we've mainly seen the front side in the movies, while the game mainly shows the back side.

3. Gurthrant and Ered Glamhoth seem to be names out of the game, but they can be located (more or less). According to the games Wiki the Ered Glamoth lies to the east of the Ephel Dúath, so it must be the eastern border of Mordor that isn't drawn on Tolkiens Maps. The same Wiki also states that enemy fleets could run up the Gurthrant from the south. So Gurthrant is probably the southern river that flows into Nurnen.

btw this is the most extensice map of Middle-earth I know of. If there is some information to a place, it is marked on this map.

4. Check the map and you'll see that there is a river from Nurnen through the Ephel Dúath. I don't remember the backstory of the tribesmen completely, but weren't they supposed to be decendants of gondorian/ umbarian refugees? If so then they either used the river passage, or just fled from the gondorian guards.

Estel:
1. Nurn is still in the 3rd Age described as "breadbasket" of Mordor, as it was likely also in the years before.
Never underestimate the positive impact from waters (Here: See of Nurn) on the surroundings ;)

Also I think Sauron's malice and the industrialisation of Mordor in times of armament after his return to Mordor had a bad impact on the landscape, especially the effect from an active volcano like Mount Doom. Nevertheless nature finds ways to fight, so it's possible that still after the return nature in the northern part of Mordor (Cirith Gorgor, Mount Doom) still could hold its position for a while -> no immediate effect on the landscape. Also the landscape had 2.500 years afters Sauron's defeat in the War of the Last Alliance to recover from malice, enough time to become a green land again ^^

To sum it up, yes, I think the description of Mordor is lore accurate.

2.
After Sauron's defeat the Men of Gondor occupied Mordor to prohibit a return of the DarkLord. In this case they built fortresses and towers to control the accesses to Mordor, for example Durthang, Cirith Ungol and also the Towers from Narchost and Carchost ("Towers of the Teeth").
Here the developers interpreted that also the Black Gate was built by the Men of Gondor, so it has a Gondorian style in the game.

3.
n/a

4. Sauron returned to Mordor in 1942 TA, the Nazgul conquered Minas Ithil in 2002 TA after a siege of two years.
So in the time of Shadow of Mordor Minas Morgul ist still in Gondorian occupation.

One of the Nurnen tributaries Ends in Ephel Duath, the river Poros has it's source in the mountains. But there is no end-to-end passage on a river through Ephel Duath.

Sry for my bad english, got a lack of time and vocabulary^^

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