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BFME1 Maps

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FG15:
Those two things you mentioned are the only things that would work  [ugly]
The map desing and the unit transfer between maps.

The problem is the rest of it.
First the world map in war of the ring, which has completly different missions, and has a completly different system as in BfME1.
Secondly, everything concerning the maps (except the map design) can't be used anymore, because there are many new or different units, heroes and objects with quite different values.
So basically including the BfME 1 campaign would be the same as completly redoing it, and would still have some serious problems.

Sir_Stig:
So are you guys just planning on modifying the RotWK campaign then for Edain? would it be possible to remove the WotR aspect from it and just put it on rails? I would imagine that all the missions would need work regardless of what campaign you use, so would it be possible to cherry pick the missions you want to replicate and just build them from scratch making them as close as feasible? The part I like the most about it was that is follows the book/movie script pretty closely and would like to replicate that as much as possible in Edain.

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