[en] The Prancing Pony > The Lord of the Rings

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Melkor Bauglir:
Well, that's certainly right. However the original comment said

--- Zitat ---That's the difference between makeup and cosmetics over CGI. Real costumes will always, ALWAYS be better than CGI when it comes to things like that.
--- Ende Zitat ---
Due to Gollum having a completely different physique than a more or less humanoid orc, the comment doesn't really apply. :D Those were just made in a computer because reasons, not because I'd be impossible otherwise. BTW: Personally, I don't see CGI as a problem, there are just too many examples of utterly great computer effects which would look strange at best if created via a practical effect -nevertheless, I totally agree with the picture's basic premise.
Everyone who watched the acorn scene will know the exact reason... :)

Greetings
Melkor Bauglir

hoho96:
I actually never thought anything against CGI. But good CGI is Gollum, PS4 CGI is Azog.
I think it's very clear why the Hobbit didn't win a special effects Oscar, while the apes movie the same year won.

Adamin:

--- Zitat von: Melkor Bauglir am  7. Mär 2016, 23:19 ---Due to Gollum having a completely different physique than a more or less humanoid orc, the comment doesn't really apply.
--- Ende Zitat ---

Still applies then, because the Trolls or Goblin King shown in the picture also have a completely different physique, like Gollum.
Same goes for the Goblintown Orcs and the Gundabad merceneries. Just watch the Appendices of the 1st Hobbit movie: You'll see the Goblintown costumes Weta made, and you'll know the reason why they ultimately animated them.


--- Zitat von: hoho96 am  8. Mär 2016, 00:10 ---But good CGI is Gollum, PS4 CGI is Azog.
--- Ende Zitat ---
Honestly I don't really see a quality gap between those two in the movies. Both have great light reflections, muscle movement, and acting power.
Of course they used a bad picture of Azog for their comparison, but you might as well think of scenes like weathertop or the confrontation with the dwarves on the pine trees, were Azog looked great.

Walküre:
Since I also saw on the Internet, with valid reasons, that the CGI of LOTR is considered in a whole greater than the more 'modern' one of the Hobbit, what about the digital ambient scenarios/settings?
I think the Hobbit trilogy offers indeed some valuable elements.

For example, what would you say if you were to compare the LOTR Rivendell (based, if I'm not wrong, on a physical model) to the Hobbit Rivendell?
I think the latter is represented much better in its holy and sanctuary-like aspects.
The concept of the Sacred Valley is wonderfully rendered  :)




The photography of all the Rivendell scenes is almost perfect.

Adamin:
Reading something about Tom Bombadil in the Lore Corner reminded me of this gem:



P.S.: Tom probably couldn't have done all that, but I just love the mental image!  :D

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