[en] Edain Mod > [Edain] Gondor Suggestions
Gandalf (Arnor)
AulëTheSmith:
--- Zitat von: Tiberius Ogden am 21. Jan 2019, 03:21 ---I am definitely (and logically xD) for this proposal!
Glad to see that my and Tienety's original ideas evolved into unique Gandal's skillset, which not only separates him from his Gondor's counterpart, but also will make Arnor much more playable for fans who think that Arnor is just boring copy of Gondor. Reworked Gandalf for Arnor provides so needed fresh air, especially the skills which are based on Hobbit movies. 8-)
Concerning staff - don't forget that our idea was based on Gandalf only with the staff and without sword, which he found later. And you want to create completely new sword because you found that some animations don't fit well ... xD
Then we should talk how to solve this problem and stay loyal to our original ideas, and not create something more complicated which we didn't want in the first place. ;)
So where's the problem? We have Saruman's animation and wizard CaH animation which are sufficient ... so problem is in particular ability?
--- Ende Zitat ---
I'm glad you like the changes made by me and Walküre. I think that in this way Gandalf would be more unique and also more hobbit-style oriented ( for example I just love the magic wave he use to cast the conceiling spell of Dol Guldur).
By the way, as for the staff: yes there are some very good animations both from cah and from Saruman. A combination of those two would be great. The fact is that there are some very cool and unique movements of the current Gandalf we want to preserve. Also, take into account that regarding mount there are no animations with staff, such that they would require a huge amount of work to be made from scratch. I really would love to see a unique set of animation for staff only, but a new sword seems to be the best compromise.
Anyway, Walküre will insert you in the green list 8-)
Tiberius Ogden:
--- Zitat von: AulëTheSmith am 27. Jan 2019, 14:50 ---for the staff: yes there are some very good animations both from cah and from Saruman. A combination of those two would be great. The fact is that there are some very cool and unique movements of the current Gandalf we want to preserve.
--- Ende Zitat ---
So we want staff from the Hobbit movies (Gandalf's original staff), but also we know that he can't wield Glamdring due to time period.
Solution is simple, give him some regular sword which is already in the game (sword of some unit or hero) and slightly rework the top of his staff to look like this:
We already recycled his abilities and this minor visual change should take minimum amount of time ... overall work on him would be really fast. And voila, ET has new article which can publish. xD
Walküre:
Recycling sounds exactly as the best option. As far as my minimum breadth of graphical knowledge goes, reworking weapons or items is most of the times far easier than humanoid models. In our case, they are already-existing features, and so it might be even less complicated.
I understand that having Gandalf wield just his staff would greatly differentiate him from his Gondor counterpart, but I don't quite see Saruman's animation set as the fittest ever. It follows that a sword could really do. We have already found the concept from which we may take inspiration; it's a very elegant, Elven-style drawing. I fancy it a good deal! If you want, in order to put more flesh on the bones, I will try to imagine some appropriate sword-lore for this blade. For instance, its origin and how the Grey Wizard came to possess it :)
Tiberius Ogden:
I agree that we should keep his current fighting animation (staff and sword), I'm just saying that we started with the staff rework but you ended with sword rework. xD
Staff should have the priority ... staff is something what distinguishes Gandalfs.
But of course, if we think that sword rework won't take much time, then new sword based on elven design can be implemented as well.
But I think that Gandalf doesn't need fancy sword, Glamdring is fancy sword after all. He could fight in the past with some common sword (adding-recycling some ingame sword would be obviously faster than creating the new one) ... but yes, I can imagine that he wielded some elven weapon too ... he was in regular contact with elves ... everything is possible. :P
Walküre:
Of course, the staff is equally crucial. I just forgot to mention it; it was implicit in the comment. Some time ago, I had tried to dabble with the secret, obscure art of graphics. I even modelled the basic skeleton of an axe, though it was too simplistic, and my skills insufficient. Nevertheless, I've learnt that working on tools, or modifying existing concepts (even better), is generally easier than crafting characters (clothes, robes and tonnes of minor details).
I guess that both the staff and his new sword could simply be carved out of present content in the game. The staff has obviously its unbelievably evocative meaning for Gandalf :)
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln