[en] Edain Mod > [Edain] Rohan Suggestions

Rohan Late Game Suggestions

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Elite KryPtik:
Don't sweat it, it can be hard to convey what you really mean in text :) That's also a good idea, I never considered making the Hama summon permanent, I support that. Well anyways I have listed all my late game ideas. The ones that I would like to see most would be the Rohirrim getting a passive pike resistance at max level, so you would really have to earn it by keeping them alive, and Théoden getting a trample deceleration buff at level 7 on his leadership. I also really believe that Rohan should get at least 1 more bonus from structures, as the other factions have between 3 and 5 each. If these ideas of mine are too OP or whatever, than Rohan needs a better infantry option than Peasants to counter pikes late game, so you could have a split army. I've already listed all the other ideas I have for Rohan late game improvement, so I'm not going to act like a broken record and keep repeating them :D I hope some people can post some useful ideas here though, that's why I created this topic.

ziqing:
Will you also reconsider the ring hero of Rohan? Now the one ring is totally use less when Theoden regain consciousness

Adrigabbro:
What? You're telling me that having a global insane leadership and making Theodred, Eomer and Eowyn invulnerable is useless? I strongly disagre on that point dude. ^^

EDIT: The idea about making foot Royal Guard permanent is great! Elite units are so cool and so fun anyways. :D I would also appreciate if you make The White Company permanent (Beregond's power when he is 10)

Elite KryPtik:
Yeah, Théoden's Ring Hero powers are awesome. Also the white company is permanent, and take up a lot of CP as well :P

Adrigabbro:
I think you are misthinking with the guardians of the White City, the ring Boromir elite unit.

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