[en] Edain Mod > [Edain] Mordor Suggestions
More different Citadels for Mordor
CragLord:
--- Zitat von: ziqing am 27. Jun 2015, 19:27 --- After viewing Dwarven faction in 4.1 I am really fascinated by the concept of laketown and Dale outpost, is it possible to make Dol Guldor and Morgul outpost also like that? I mean a basic basement first and then players could choose different building upgrades which could unlock different units. For now, it is just 3000 then you could recruit everything if you still have money left
--- Ende Zitat ---
This isn't bad idea, but isn't good also.
First of all I think that Minas Morgul and Dol-Guldur concepts are unique (like building's appearance), and maybe there should be consider about some hero and building costs, as read in some of comments above prices of Khamul and Witch-King with their upgrades and buildings cost are to great...
Idea is good in way of thinking about Dale and Lake Town. I am also fascinated by the concept of laketown and Dale outpost, and maybe this concept can be implemented for Dol-Guldur expansion. Building is ruin anyway, (Don't think that model is bad, said earlier it is unique!) and system of building upgrades maybe can improve look in some way. (Few more ruined buildings in circle of main building...) But Minas Morgul expansion model is UNIQUE. I mean really unique, and it shouldn't be changed in anyway.
Also against that Citadels system, like with Dwarves. Share opinion with hoho96 about Mordor's destribution of power.
Idea about Necromancer and Mordor's Tower is nice and should be taken into consideration. (As said before this system already exists with Saruman and Wizad's Tower) I invite more experienced members to speak out about this idea.
The Dark Lord:
In 3.8.1 you could ad them at your orc pit that was awesome now i was thinking why not put this ability back in the game. What i mean is when you build dol guldor or minis morgul there should be a banner button you can click on and click it on the modor barrark so the orc changes to morgul/ dolguldor orcs just like 3.8.1 that would be awesome
helloa2134:
No, please no. The better units should only be able to be recruited from the outposts. Allowing normal barracks to recruit the better orcs would diminish the importance of defending the outposts. It would also mean that Mordor could flood the map with good infantry.
hoho96:
Other than that, you wouldn't be able to use more than one type of Orcs at a time, so you can't for example have Morgul AND Guldur Orcs.
Since you no longer can spam the map with Orc Pits, Mordor will have to rely on external buildings to be the extra barracks.
Elite KryPtik:
Man, all these people who think Mordor needs to be made stronger.....
The current system is fine, and you can get these outposts WAY before late game, it depends on your build order. Getting an early Minas Morgul can be a devastating blow to your enemy, because the orcs from that are so strong. The current system is fine IMO, 3k is a fair price considering the amount of strong, free units the buildings can recruit.
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