[en] Edain Mod > [Edain] Dwarven Suggestions
Different hero units for Dwarven Kingdoms
CragLord:
--- Zitat von: LordDainIronfoot am 29. Jul 2015, 12:38 --- Well I must say I am not very found of that idea but my opinion counts for nothing so who cares right :D Bur mainly lets not forget that there weren't only Spearman but also a lot of Swordsmans and I think we mau even see some ranged unit in EE: D
--- Ende Zitat ---
Then we should wait for movie EE to be sure about unit diversity. :)
--- Zitat von: Tienety am 29. Jul 2015, 12:46 --- My idea is that Assembly Hall will have only three standard units from Ered Mithrin(with movie design of Iron Hills army):
1) Guardians of the Ered Mithrin(with sword and shield)
2) Phalanx of the Ered Mithrin
3) Ered Mithrin crossbowmen
So, Orocarni unit will be gone.
Yes, you're probably right, Ram riders only as Dain's ability on level 10. ;)
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That sounds fine, only units from Ered Mithrin then.(There will be then some changes in Assembly Hall design, look of building, building expansions...) About Ram riders, yea they should be temporary units integrated in Dain's lvl 10 Reinforcement spell. :)
LordDainIronfoot:
Why as temporary units!?I think they should be 3 permanent Battalions of Ram Riders! :-)
CragLord:
--- Zitat von: LordDainIronfoot am 29. Jul 2015, 13:14 ---Why as temporary units!?I think they should be 3 permanent Battalions of Ram Riders! :-)
--- Ende Zitat ---
Because I think team don't like ram idea in general, and there is greater chance to implement them in that way. (From team prospective.)
Dardrad_of_Ered_Luin:
It would be OP as it is elite heavy cavalry, it would be better to be temporary
LordDainIronfoot:
Well the Team doesn't like anytinhg from the Movies(about Dwarves) :D
And who said anything about an Elite Cavalry!?Dwarfs shouldn't have Elite Cavalry,as I mentioned few comments before they will be Medium Cavalry! :-)
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