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Edain Demo 4.1 - Your Impressions

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CragLord:

--- Zitat von: ziqing am 27. Jun 2015, 01:04 ---It feels kind of weird that every time Kili and Fili died and returned the battlefield they return to lv1, I think maybe you should bound their level to Throin's, just like Nazgul

--- Ende Zitat ---
Think  that is great idea, it's frustrating when they reach some higher level and then die...
Please take this preposition in consideration. :)

hoho96:

--- Zitat von: CragLord am  7. Jul 2015, 18:41 ---
--- Zitat von: ziqing am 27. Jun 2015, 01:04 ---It feels kind of weird that every time Kili and Fili died and returned the battlefield they return to lv1, I think maybe you should bound their level to Throin's, just like Nazgul

--- Ende Zitat ---
Think  that is great idea, it's frustrating when they reach some higher level and then die...
Please take this preposition in consideration. :)

--- Ende Zitat ---

For one, the Nazguls aren't summoned heroes.
Second, it's not just Fili and Kili. Every summoned hero will return to his original level when he dies/times out. It's just how the game works unfortunately.

CragLord:

--- Zitat von: hoho96 am  8. Jul 2015, 14:27 ---
--- Zitat von: CragLord am  7. Jul 2015, 18:41 ---
--- Zitat von: ziqing am 27. Jun 2015, 01:04 ---It feels kind of weird that every time Kili and Fili died and returned the battlefield they return to lv1, I think maybe you should bound their level to Throin's, just like Nazgul

--- Ende Zitat ---
Think  that is great idea, it's frustrating when they reach some higher level and then die...
Please take this preposition in consideration. :)

--- Ende Zitat ---

For one, the Nazguls aren't summoned heroes.
Second, it's not just Fili and Kili. Every summoned hero will return to his original level when he dies/times out. It's just how the game works unfortunately.

--- Ende Zitat ---
Pity. Anyway, it's more challenging to play them.

ziqing:

--- Zitat von: hoho96 am  8. Jul 2015, 14:27 ---
--- Zitat von: CragLord am  7. Jul 2015, 18:41 ---
--- Zitat von: ziqing am 27. Jun 2015, 01:04 ---It feels kind of weird that every time Kili and Fili died and returned the battlefield they return to lv1, I think maybe you should bound their level to Throin's, just like Nazgul

--- Ende Zitat ---
Think  that is great idea, it's frustrating when they reach some higher level and then die...
Please take this preposition in consideration. :)

--- Ende Zitat ---

For one, the Nazguls aren't summoned heroes.
Second, it's not just Fili and Kili. Every summoned hero will return to his original level when he dies/times out. It's just how the game works unfortunately.

--- Ende Zitat ---
Just always let Kili and Fili level up with Throin and cannel their own experience bar, so once they are summoned they will level up to Throin's current level

SkaarjX:
Hi team!

Love the mod, love the dwarves update.

Just a few small bugs to report, and a couple of balance suggestions (in-case they haven't already been reported/suggested).

Bugs:
- AI doesn't build troops from laketown/dale on all maps I have tried.
- Gimli's leap doesn't seem to work.
- Dwarves' castle is too big on a few maps, walls are missing at start.
- Often building new outposts, camps or castles, plots/walls are missing.

Balance suggestions:
- Veterans of Khazad Dum are extremely strong, and relatively cheap/easy.
Suggestion: Make them less strong, or make them less chance of appearing.
- Dwarven chariots have a few problems:
Very low health, die very quickly.
High cost, but low CP. Should be high CP/cost, or low CP/cost.
They are not very useful. Only for killing enemy archers sometimes.
Suggestion: Make them higher CP & tougher, damage seems fine.

Thanks for reading my post, I hope that helps :)

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