[en] Edain Mod > [Edain] General Suggestions

Siege weapons and Castles walls/gates

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Morgul Orc:

--- Zitat von: korner am  4. Jul 2015, 14:11 ---I really like that idea.

But if you have castle walls that are nearly impossible to breach - wouldn´t that break the balance for those factions who don´t have castle walls at all (Mordor, Isengard, Misty Mountains)??
Again: I like it very much, but I think it would be difficult to balance.

--- Ende Zitat ---
Well the idea of Castles was only in BFME1 and the only factions who had castles are the good guys, Gondor and Rohan. It's the idea that the Evil factions are an siege/assault factions while you can actually be offensive as a good faction, it depends on how the player plays. Evil factions have the advantage of variety of Siege units that can play a big role in the game like Isengard's Siege ladders and Mines and Mordor's Siege Towers, siege hammer Trolls and Grond. As for Misty Mountains I think they are unique in assaulting Castles because Goblins can climb on walls and maybe make the Mountain Giant a unique unit which can damage the walls with the large boulders.

hoho96:

--- Zitat ---As for Misty Mountains I think they are unique in assaulting Castles because Goblins can climb on walls and maybe make the Mountain Giant a unique unit which can damage the walls with the large boulders.
--- Ende Zitat ---

It's not possible for the Goblins to climb Castle walls (it's technically not possible). the can however climb camp walls and such "unwalkable" walls.

The goblin's unique siege unit is the goblin sappers which can dig a tunnel from anywhere right into the enemy castle.
http://www.moddb.com/mods/edain-mod/news/the-road-to-edain-40-misty-mountains-part-two

Morgul Orc:

--- Zitat von: hoho96 am  4. Jul 2015, 22:31 ---
--- Zitat ---As for Misty Mountains I think they are unique in assaulting Castles because Goblins can climb on walls and maybe make the Mountain Giant a unique unit which can damage the walls with the large boulders.
--- Ende Zitat ---

It's not possible for the Goblins to climb Castle walls (it's technically not possible). the can however climb camp walls and such "unwalkable" walls.

The goblin's unique siege unit is the goblin sappers which can dig a tunnel from anywhere right into the enemy castle.
http://www.moddb.com/mods/edain-mod/news/the-road-to-edain-40-misty-mountains-part-two

--- Ende Zitat ---
That's great! much better than the boring Giant boulder thrower :P

hoho96:
Oh that giant boulder thrower will still be there :)

helloa2134:

--- Zitat von: hoho96 am  4. Jul 2015, 23:52 ---Oh that giant boulder thrower will still be there :)

--- Ende Zitat ---

On an outpost though, so hopefully they won't be able to be spammed.  I do hope they are effective though, and worth the outpost spot. I mean, they are competing with dragons!  I suppose Dragons are anti-infantry and Giants are anti-structure, but Giants need to be effective enough to justify not just sending out a few trolls instead

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