[en] Edain Mod > [Edain] Imladris Suggestions
Elrond - Lord of Imladris
Tiberius Ogden:
--- Zitat von: Walküre am 24. Jan 2019, 16:29 ---I think it's time we formalised the concept in a new thread.
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I would stay here, after all we're only reworking one ability and second ability (whirlwind) we just moved below. And don't forget that we're in the longest English suggestion thread! :P
--- Zitat von: Elendils Cousin 3. Grades am 24. Jan 2019, 17:40 ---
--- Zitat ---Vilya: Vilya shields Rivendell from decay and evil. All buildings, units and heroes within the castle are immune to enemy spells and heroic abilities, as well as to fire, frost and poison, for a very long duration.
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Technically not possible, sorry.
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Thanks for the insight! Where is the problem? That it's resctricted solely for castle or that it's immune to spells and heroic abilities?
It would help us in which way to lead thread now. :)
Walküre:
Fair enough. It means that I will nonetheless edit the very first page, provided that we manage to overcome the whole 'Vilya case' [ugly]
If we take that definition of decay for accurate, invincibility does not come across as a bad idea. Still, I'm waiting for further information on technical issues.
Elendils Cousin 3. Grades:
Restricting an ability to a castle is entirely possible (see Angmar's ultimate spell ;)), but making your units/structures/allies/pet mûmak immune to all kinds of hostile abilities isn't.
Tiberius Ogden:
I forgot Stronghold of the Iron Crown spell, which is restricted to main base. Vilya effect only on base wouldn't be unique.
We can return to global effect, but global effect solely on Rivendell (main base, Imladris farms outside and all units/heroes). Not Hobbits, Lindon and Dunedains.
So here we go again ... xD
--- Zitat ---Vilya: Vilya shields Rivendell from decay and evil. All Imladris buildings, units and heroes are immune to magic, fire, frost and poison, for a very long duration.
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Walküre:
I was about to reiterate the option of temporary invincibility for everything lying within the perimeter of the base. That's the problem, though: the effect would be very temporary...
I agree on the global effect, then. Only, I think we should highlight the fact that its duration should be moderately long :)
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