[en] Edain Mod > [Edain] Imladris Suggestions
Elrond - Lord of Imladris
Seleukos I.:
ok, nice!
I really like this concept. Elronds main role (unit support and mass slayer) stayes untouched, or gets even buffed, and you added some coll new aspects. I like it :)
Walküre:
I really like the basic idea: merging (somehow) restoring features with Vilya. Still, I would like to modify the concept a bit. In my opinion, Elrond surely deserves to cost 3000 resources (as a revered Elven sire) and his Ring's effect should be expanded accordingly, so that we can really call it a true blessing. I think it would be great to break down Vilya's influence in three different parts, affecting heroes, units and buildings:
(Note: restoring units' abilities makes sense, but it contrasts with the new central spell, Sanctuary of Knowledge, which already reduces the cooldown of units' abilities.)
--- Zitat --- Level 10: Vilya's Blessing - Vilya grants your forces a powerful blessing. All allied buildings within the base get +50% armour and resistance to siege.
Reduces the cooldown of heroic abilities all over the map and that of spells.
Units in the vicinity of Elrond receive -25% damage and are immune to magic.
Lasts for a long duration.
--- Ende Zitat ---
What do you think? Its magic is now truly global and widespread. We're no longer constrained and limited excessively, and restoration, as a theme, is well incorporated.
Círdan's last ability will still change, following my suggestion.
Tiberius Ogden:
--- Zitat von: Walküre am 7. Feb 2019, 18:01 ---(Note: restoring units' abilities makes sense, but it contrasts with the new central spell, Sanctuary of Knowledge, which already reduces the cooldown of units' abilities.)
--- Ende Zitat ---
--- Zitat ---Sanctuary of Knowledge: Units gather experience twice as fast and their ability cooldowns are reduced by 25%.
--- Ende Zitat ---
Not much - cause spell upgrade is passive and instant, while Vilya's is active and last long. Central spell also corresponds with last ability of the faction hero which quite fits.
By the way Wuthering gale also corresponds with Breeze of Manwe.
This only helps Elrond to be relevant faction hero in his faction.
--- Zitat von: Walküre am 7. Feb 2019, 18:01 ---
--- Zitat --- Level 10: Vilya's Blessing - Vilya grants your forces a powerful blessing. All allied buildings within the base get +50% armour and resistance to siege.
Reduces the cooldown of heroic abilities all over the map and that of spells.
Units in the vicinity of Elrond receive -25% damage and are immune to magic.
Lasts for a long duration.
--- Ende Zitat ---
What do you think?
--- Ende Zitat ---
You know what is problem for me xD ... -%25 here, +50% there etc. ... you know, for me it's boring, generic and not magic for Elven rings. And this is also unfocused, no longer "mix man" Elrond please. :P
Attack - armor buff fits to passive ability of levels where hero can receive armor, not for special effects.
I can still see little conflicts with Cirdan's skillset and Elrond's level five skill.
Edit: By the way I've renamed it - from Vilya's restoration to Vilya's preservation, in order to be more loyal to Tolkien and both effects. :)
Walküre:
I still don't like that possible conflict with the central spell; the ability would be active, but the effect is nonetheless the same. Passive features, associated to cooldown reduction, are quite enough already.
I understand your point. Yet, it is so much hard to imagine grandiose concepts, if the focus is on support and other solutions are used for other abilities. I was intent to craft an ability that would bless the main bodies of the faction: heroes, spells, units and buildings. A broad-affecting blessing. We could do away with bonuses and re-formulate it as follows:
--- Zitat --- Level 10: Vilya's Blessing - Vilya grants your forces a powerful blessing. All allied buildings within the base have greater resistance to siege.
Reduces the cooldown of heroic abilities all over the map and that of spells.
Units in the vicinity of Elrond are immune to magic.
Lasts for a long duration.
--- Ende Zitat ---
Círdan only repairs structures; also, I've modified his ultimate ability to benefit siege weapons and ships solely :)
Tiberius Ogden:
--- Zitat --- Level 10: Vilya's Preservation - All heroic abilities in the vicinity of Elrond are continously restored. Buildings, units and heroes in large radius are immune to fire. All allied forces on the map are protected from magic for a long duration. Left click to activate.
--- Ende Zitat ---
Suggestion battle begins! xD
To be serious - I've switched that and added fire resistance. I still fear that armor bonus for base would be OP.
We're still mirroring Nenya, but in different way.
Closer to Vilya and Elrond, stronger the effect.
--- Zitat ---- Rank 10: Nenya's Cleansing. All allied units and buildings on the map are continously healed for a long duration. Units in the vicinity of heroes with Gifts of Lorien additionally become fearless and can't be knocked to the ground. Buildings in the vicinity of heroes with Gifts are immune to fire.
--- Ende Zitat ---
I still think that Vilya is currently on the same level of power like Nenya. Maybe even more powerful, cause in Nenya's case there are limitations concerning Gifts heroes.
I also think that fire resistance should be implemented in all three rings (For structures through gifts heroes in case of Nenya, Narya's fire resistance for Gandalf, and fire resistance for all in Elrond's large radius in Vilya's case). Fire and light were for Tolkien something what is for us magic. I can clearly imagine that preservation power of three elven rings meant protection against fires of Mordor or Isengard.
Preservation is very important trait of Vilya, maybe the most important.
Resistance to Narya, cause maybe only thanks to Narya Gandalf resisted to evil and kept fighting, and as only one Istari fulfilled his task.
And Nenya's cleansing, because after destruction of Dol Guldur, thanks to Galadriel forest was cleansed.
Edit: I would accept global effect for restoration as well:
--- Zitat --- Level 10: Vilya's Preservation - All allied buildings, units and heroes on the map are protected from magic. Main base is additionally immune to fire. Heroic abilities are continously restored for a long period. Left click to activate.
--- Ende Zitat ---
Edit 2: And I would risk restoration of unit abilities ... cause it really fits to gameplay and logic behind the concept. After all Arwen heals actively (ability) and passively (spellbook spell) too, so why her father shouldn't?
Now without fire resistance effect.
--- Zitat --- Level 10: Vilya's Restoration - All heroic and unit abilities are continously restored for a long period. Buildings, units and heroes on the map are protected from magic. Left click to activate.
--- Ende Zitat ---
Edit 3: But possible would be also this: :)
--- Zitat --- Level 10: Vilya's Preservation - All heroes and units in the vicinity of Elrond are continously healed, their abilities slowly restored and along with the structures protected from magic for a long period. Left click to activate.
--- Ende Zitat ---
It would mean return of vanilla restoration, although slightly reworked with additional effect. While Nenya means global healing with Gifts heroes and their bonuses, Vilya is centered around great healer Elrond who protects his realm agaist enemy magic and overall preserves it thanks to elven ring.
We all know that healing fits to Elrond and fits to Imladris, to Middle-earth spa. Our intentions to beat Nenya were pointless, cause both rings had probably the same effects (only Narya was used in different way - more actively and not centered on one place). We can only assume that Galadriel used Nenya more cleverly to protect her realm, so global effect over the whole forest (faction) quite fits. Imladris was small place, so reduce Vilya's effect on ring bearer vicinity is also quite logical.
If you look on Elrond's full skillset ... heal, restoration, and some additonal effect worthy of ultimate ability (magic) were something that was missing, and now everything is included in one last ability which highlights his role in the faction while his mass slayer role is unchanged.
--- Zitat ---ELROND
Level 1: Rage of the Loudwater - Elrond raises the waters of the Bruinen in defence of his people, summoning a powerful flood in the form of a mighty horse to crush enemies in the target area. At levels 3, 5, 7, and 10, an additional flood horse appears (maximum 5). Left click to activate.
Level 3: Mount - Elrond mounts or dismounts his horse.
Level 5: Ancient Equipment - Elrond draws his old sword Hadhafang and puts on his battle armour. Elrond permanently gains +25% armour and inflicts area-of-effect damage. Units in his vicinity also gain +25% armour. (Passive ability)
Level 7: Wuthering Gale - Elrond summons a raging whirlwind around himself which will heavily damage surrounding enemy units, knocking them down and drawing them towards Elrond. Left click to activate.
Level 10: Vilya's Preservation - All heroes and units in the vicinity of Elrond are continously healed, their abilities slowly restored and along with the structures protected from magic for a long period. Left click to activate.
--- Ende Zitat ---
Edit 4 (and hopefully the last one):
If you want to focus on siege, than pure recyclation of Lorien fortress upgrade would also be fine and even balance wise (cause it only affects siege attacks, and not all spellls, units, heroes like invincibility).
https://youtu.be/TsrbJHQkxa0?t=410
--- Zitat --- Level 10: Vilya's Preservation - Hidden refugee is immune to siege attacks for a long period. Inside the base heroic abilities are continuously restored.
Left click to activate.
--- Ende Zitat ---
Together with restoration we're really creating hidden sanctuary where heroes can rest and recover without fear that enemy will break the gate.
Edit 5 (and certainly not last) xD ... but I like it the most to be honest.
--- Zitat --- Level 10: Vilya's Preservation - Magic of the mightiest elven ring preserves Imladris from evil influences. All alied units, heroes and buldings on the map are immune to magic, fire, frost and poison. Heroic abilities are continuously restored for a long period.
Left click to activate.
--- Ende Zitat ---
And for Gandalf's Narya only resistance to fire and frost, it's regular stance after all.
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