[en] Edain Mod > [Edain] Imladris Suggestions
Elrond - Lord of Imladris
Eldalf:
Elrond made a flood, out of a river in which he had invested his powers. It was something he could only have done with the Bruinien. Consider the ring, it was Sauron's because he had placed his essence within it. Elrond had done something similar to Rivendell. Whether the ring played a role in this is debatable, but the flood was something that was limited to the river surrounding Rivendell. It is why I feel it does not fit for Elrond to have it as a power. Far better for the whirlwind power that is nominally tied to vilya.
Not to mention that mechanically the flood power feels odd. I know in 3.8.1 I did not want Elrond to be leading my armies from the front, I wanted him as a backline hero, adding experience and restoring my heroes. Even should he be made into an army leader hero, it makes no sense to have him on the front line. His hero supporter role is such that like Galadrial he should be towards the back, healing and buffing the forces you have. The Whirlwind power supports this role, it holds a flank of the battle, either denying the ground to the enemy or by disrupting their formation. I would even support a unit summon over the flood on a pure mechanical level as that would preform the same macro function.
Gandalf The Gray:
elrond is a good fighter and a good leader and he is the best healer in ME so i think he his skills needs to be a mix of those leadership healing and the flood i think its a signature skill of his
Eldalf:
My problem with the flood vs whirlwind is the gameplay of the two. The flood does not fufill the same gameplay role. The flood in the books is a power cast from well outside line of sight and would be an army killer ability, is this what you are advocating here? Three measly water horses from direct line of sight in no way matches with the lore, and in no way are equivalent to the gameplay tactics of the tornado. Lord Elrond in the Edain mod is a hero support and army supporter. Healing, Foresight, experience gift all contribute to that. A leadership that aura passively reduces cooldowns and boosts healing would fit well with the powers of Vilya. That leaves one last power. This power should be a strategic power, one that can change the course of the battle with the correct application. Maybe something like the Arnor spellbook flood would fit here, with toned down damage and increased cast range, but a short range flood like he had in 3.8.1 is utterly useless to say the least. It does not contribute to the hero's abilities in support, nor does it make sense with the heroes role in the battlefield. He is supposed to be a semi-backline hero not changing into battle. Unless you decouple cast range from the spell, flood just becomes a spell you only use as a last resort, and that seems kinda odd.
Gandalf The Gray:
well i think it should be a long ranged flood with horses and a lot of dmg
TiberiusOgden:
Don't worry, flood will be implemented as a Elrond skill (smaller effect) and as a ultimate spell in the spellbook (large effect).
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