[en] Edain Mod > [Edain] Lothlorien Suggestions
Galadriel
dkbluewizard:
Hey Diewalkure, I read your proposal and feel it is perfect. It goes in tangent with the films, books, and game. The 40% health is crucial and I feel that is key here. Galadriel retains her uses, but doesn't have to have other heroes or units protecting her now. This was very good!
Walküre:
--- Zitat von: dkbluewizard am 6. Nov 2016, 05:58 ---Hey Diewalkure, I read your proposal and feel it is perfect. It goes in tangent with the films, books, and game. The 40% health is crucial and I feel that is key here. Galadriel retains her uses, but doesn't have to have other heroes or units protecting her now. This was very good!
--- Ende Zitat ---
Thank you very much for the support and the participation here. And welcome to Modding Union! ;)
Yes, I exactly wanted to come up with a concept which feeds from the Hobbit trilogy (albeit toning its grotesque element down a bit), the game and the lore. A feature that only adds something more to Galadriel's already well-thought concept, without radical changes in regards of her ordinary characterisation. In my opinion, a wise scope for exploring the darker sides of her character during her more-than-6000-year permanence in Middle-earth. Not only is she capable of supporting her realm and her people as a real (de facto) queen, but she may also contest any enemy, should the circumstances require it.
Amandil7:
I like the Games Workshop concept of Galadriel maintaining her encahantress form at some cost. Like in the movie, she gets "diminished" after facing off against Sauron.
Maybe give her a level 5/7 ability to change into her Dark/Drowned form, with stronger abilities but at the cost of losing her health at a constant rate while in that form. Just a suggestion.
Also random idea, maybe she could have an ability :"Treacherous as the Sea" and summon a whirlpool similar to the one the storm ships have.
DieWalküre Your stance idea would suit her perfectly too! :)
Walküre:
--- Zitat von: Amandil7 am 6. Nov 2016, 23:30 ---DieWalküre Your stance idea would suit her perfectly too! :)
--- Ende Zitat ---
Thank you very much for appreciating the concept, Amandil :)
Regarding your suggestion, I decided to explore the weakening motive of the films by making the system be available at a certain level of health. Reducing her health progressively is an aspect kind of similar to the whole sacrifice theme of Angmar (and I don't think it would fit well in Lothlórien at all). Not to mention that I'm not particularly fond of the idea of losing health either.
--- Zitat von: Amandil7 am 6. Nov 2016, 23:30 ---Also random idea, maybe she could have an ability :"Treacherous as the Sea" and summon a whirlpool similar to the one the storm ships have.
--- Ende Zitat ---
As I pointed out in previous comments of mine, I exactly avoided to grant her this type of abilities, because they would turn her in a lesser version of the Dark Queen: the stance-system wouldn't thus be unique anymore and risk to be completely redundant. The centre of all is that the supportive abilities she casts from afar are twisted in interfering abilities (which are nonetheless cast via long-range features). The tornado from BFME2 would therefore violate these premises, due to its highly destructive nature.
Walküre:
I updated the main concept-post. Finally, it seems that someone cut the right excerpt of the Dol Guldur sequence (behind-the-scenes) that we need: PJ's, Cate's and the WETA staff's words will certainly serve better than my own. The kernel of the conceptual premises shown here is wholly expressed in this interesting video ;)
https://www.youtube.com/watch?v=C5MTlpluRZw
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