[en] Edain Mod > [Edain] Lothlorien Suggestions

Galadriel

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Walküre:

--- Zitat von: lahe95 am 14. Jan 2017, 15:10 ---I really love the concept here about The Ancient Might!
Brilliant job and nicely done. :)

Agree

--- Ende Zitat ---

And I appreciate your supportive words. I will add your name in the list of whom is in favour of this proposal  :)

The Witch-King of Angmar:
I see Galadril as a very strong support to lorien's army on the battle field, she is insanly useful and the only way to slay here is by an ambush of heroes or elite unites/monsters and here where your suggestion comes in, if everytime her health gets 40% she will turn into this terrifying form, which basicaly gives her an entire new roster of abilities to counter heroes and heavy unites then i feel she is extreamly broken right now, lets check this out, her new level 1 passive:
 
--- Zitat ---All heroes and monsters in her vicinity gets -15% on attack and speed. Galadriel's armour against them is increased by 30%.
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wow this is super useful, it will buy time for reinforcment to come and killing her will be harder, and if things got out of hand, no problem! here level 7 ability gets in:

--- Zitat --- Once it's used on a single hero, the enemy hero deals no damage for a brief amount of time (and, if its ordinary attack contemplates this, it doesn't knock back either until the effect is over)

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and her new level 10 ability is super broken

--- Zitat --- level 10: All enemy heroes, monsters and units in a radius will flee in terror, their abilities will be reset and the nearest units are knocked back by the shockwave of the very power.
--- Ende Zitat ---
"thier abilites will be reset" oh my god this is so broken man,I know this will force here to switch back to her original roster but that is a very small price to pay, like seriously galadril and witchking both cost 3000 but wk resets the abilities of only 1 hero and he has only 1 roster of abilites not 2, while Galadril will have 2 rosters the first one is allready  very good and the second one will counter what suppose to be her weakness reset all thier abilites?!! wow i am still amazed xD, she can easily counter and escape heroes right now,and btw since when do heroes flee in terror? i have never seen that in Edain, they didnt add that ability even to Sauron with his one ring, i think it will be super ironic to see heroes like Smaug, Sauron, Balrog fleeing in terror from her, i know she is very strong, but i feel this ability is out of place, and if we look at the hobbit movie, Sauron didnt "flee in terror" from here, he got pushed as in great wave sent him to Mordor, so i think here ability should be something like gandalf's word of power.

I know this suggestion will make Galadril more interesting and fun to use and nice way to add her power from the hobbit movies, and I like how it will feel like a good counter part of sauron for the good side, since both will have 2 rosters of abilities and in the second form both of them cant use their normal attack  but i see galadril balanced as she is now and adding this new form will make her broken and super hard to counter.

Walküre:
Many thanks for having shared your opinions, Witch-king. I will immediately address the points you raised, without losing myself in other types of explanations. I don't agree with most of your considerations, as, in my opinion, they lack some aspects that you didn't take into account or because you're considering just one side of the coin.

First of all, as you too recognised yourself, her greatest weakness at the moment are exactly heroes and monsters (I won't include elite units, since the feature is not mainly directed to them, and this fact alone already shows how this system is not broken at all). Against them, Galadriel is more or less harmless, unless one relies on defensive strategies that imply the intervention of other units; therefore, if we exclude the latter case, she is simply not capable of countering such typologies of units. Your initial statement seems thus to contradict the last consideration of yours, which you came up with at the end of the post.

Surely, Galadriel's main characterisation is exactly the one of a supporter, endowed with pervasive and wide-radius/long-range abilities. This is a paramount property of hers that Ancient Might will in fact not alter nor replace. This is something I always made sure to clarify, in case someone had been legitimately concerned about her role. When she enters this new and temporary form, her abilities will be turned into interfering powers and her nature will therefore mutate accordingly, albeit being bound by severe limitations. In regards of those boundaries, in no way is she to become anything close to a hero-killer: her long-range and supportive magic is transformed into long-range interfering magic, yet she also necessarily loses her supportive abilities for a given amount of time and her long-range attack (what also makes her so much useful from afar) is deactivated. Add to this her slowed-down movements. Of course, as you wrote yourself, the first two abilities are very useful against heroes and monsters, alongside increasing her chances to withstand that sort of assaults. But that's exactly the point of those abilities in the first place, while we forget for a moment about her supportive properties. There wouldn't be much point in conceiving abilities that don't match with a certain purpose  xD

Regarding Banishment into the Void, I don't find it broken at all. The comparison with the Witch-king is really flawed and incorrect, in my point of view. The ability you referred to (Soul Disturbance) is available at level 7, and you should also consider that, once he uses that ability, the Witch-king is well free to strike heroes or units with other abilities and with his quite powerful attack (a wide space of manoeuvre and action). This is not the case of Galadriel, given the fact that all her normal powers will be reset, once returned to normality, that she can't count on Eerie Aura anymore and that her normal supportive form will make it very unlikely to exterminate the heroes on whom she casts her confining spell. I probably forgot to mention that she eventually ends up being drained by her last ability; if I didn't insert this aspect, I apologise (I will edit the main presentation post). Furthermore, I don't think Sauron flees 'just' due to the shock wave of Galadriel's might; that's a too simplistic of an explanation: the Light captured in the phial (a remnant of the lost Two Trees of Valinor) is too much disruptive and repulsive for Sauron to bear its presence, as it happens for all foul creatures of any fashion that face the same fate. That's the point. Ok, if you don't like the idea of major heroes fleeing for being terrified as simple peasants, you may always view things this way: the Light of the phial repulses all enemies for a while, because of its holy nature.

Recreating a de facto replica of Word of Power would simply be very cheap and naïve. Uniqueness would be completely lost and that would certainly be a very broken proposal; something which would turn her in a mass-slayer, combined with the interfering effects of the first two powers. A total abomination  [ugly]

Nevertheless, if we set these significant issues aside, I'm very delighted that you deem the concept interesting, at least. The whole nemesis-like reasoning that deals with Sauron is exactly one of the strong points of the proposal. Bear in mind that, even if I don't intend to modify the concept (at this final phase), there is always the possibility that some elements might be ultimately changed or wholly replaced by the Edain Team; and we don't know yet how they feel about this proposal in general. I remit the final decision to their wise judgement, whatever the outcome may be. So, if you're not convinced by some values or aspects, I would personally advise you focus your attention on the foundations on which everything is based. Regardless of your choice, thank you again for your feedback (always valuable for the debate)  :)

dkbluewizard:
I don't see an official list yet, but I am for this proposal. I agree[/glow].

Walküre:

--- Zitat von: dkbluewizard am 29. Jan 2017, 23:56 ---I don't see an official list yet, but I am for this proposal. I agree.

--- Ende Zitat ---

I had already listed your name, when you firstly expressed in favour of this proposal (almost three months ago). The official list is in the main presentation post of the concept; you just have to browse the previous pages of this thread. Or, you can simply find the direct link in my forum signature (below any of my posts). Click on Galadriel and you will automatically be redirected to that post.

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