[en] Edain Mod > [Edain] Dwarven Suggestions

New and Different Outpost Building for Ered Luin/Iron Hills

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CragLord:

--- Zitat von: Tienety am 26. Jul 2015, 19:32 --- Basic building can have this design:
or something like this with dwarven style:

--- Ende Zitat ---
Tienety, new idea about look of assambly hall. Maybe we could use  model of current Dwarven fortress from vanila:
Of course, there should be few modification.
First all towers from main building should be removed (except one, as you propose in general idea, one shooting tower from start, and this will make outpost  more expensive than others dwarven outpost expansions)
Second, inner hole in building structure will be  filled, so fresh builded outpost should be something like this:

Inside yellow circle should be place for Dwarven table expansion, in red circles should be some of outside buildings (barracks, tarven, ballista's expansion and one starting defence tower).
What do you think about this? :) xD
 

Linhir:
I don't think that assembly hall shoul be an outpost, why dwarves would want to meet in the middle of... nothing? Better option for this hall, would be to make it as new building available in fortress.
And, for outpost, some kind of mercenary camp. I'd like to remind, that dwarves are still lack of cavalary! It shoul be implemented as some human mercenaries. ;)

CragLord:

--- Zitat von: Linhir am  8. Aug 2015, 23:10 --- I don't think that assembly hall shoul be an outpost, why dwarves would want to meet in the middle of... nothing? Better option for this hall, would be to make it as new building available in fortress.
And, for outpost, some kind of mercenary camp. I'd like to remind, that dwarves are still lack of cavalary! It shoul be implemented as some human mercenaries. ;)
--- Ende Zitat ---
Have you read disscussion from start or you read only my last comment?


Linhir:
Only few posts, selectively. For now.

CragLord:

--- Zitat von: Linhir am  8. Aug 2015, 23:15 ---Only few posts, selectively. For now.

--- Ende Zitat ---
Always try to read whole disscusion before you even suggest something.
Anyway, calvary problem is not something which outpost should fix, simply because we already have 2 outposts without calvary (Dale/Lake Town).


--- Zitat von: Linhir am  8. Aug 2015, 23:15 ---why dwarves would want to meet in the middle of... nothing?

--- Ende Zitat ---
For this I really don't have comment.


--- Zitat von: Linhir am  8. Aug 2015, 23:15 ---It shoul be implemented as some human mercenaries

--- Ende Zitat ---
No sense in my opinion, trying to find proof in Lore, no success.

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