[en] Edain Mod > [Edain] Support
Problem to update Edain Core
Turin Turumbar:
It does.
SauSke:
Hi, I have a problem to update this mod because when i click on update, launcher and submod are okay but I have always an error for Edain core like this message :
"Please report the message and what you did beforehand on hhtp://forum.modding-union.com
Log saved at: C:\Program Files(x86)\Electronic Arts\La bataille pour la Terre du Milieu II\L'Avènement du Roi-Sorcier\EventLog_2015-07-29.log
Please also post the log"
or
"__edain_data.big not found. The update might not correctly in this case."
But I have this in my folder :o
sorry for my english
Eldacar:
I have a similar problem! Today I searched for new updates and there was an update for the edain core. I pressed "update" and at some points (while the download of the date was in progress) I get the messages "Edain_Mod_Launcher - Error renaming patch files" and "Edain_Mod_Launcher - Error renaming patch files 2". Although, the update process was completed, I am not able to read any "description text" on units, building, spells, heroes etc. in the game, I can only read their names. Also I do not know wether the game was really updated... everything looks the same.
The only thing I did I think was to try the original Rise of the Witch-king via the Edain Launcher. I did not move or touch any file anywhere. I was also puzzled about the "Auto-update" function, while the box it is ticked, from times to times I check manually for new updates and this time I found new stuff.
Please help me, I really find your work a masterpiece and I enjoy it everytime I play.
P.S. Sorry for my english :)
Navigation
[0] Themen-Index
[*] Vorherige Sete
Zur normalen Ansicht wechseln