[en] Edain Mod > [Edain] Discussion and Feedback

New design for the Dwarven units

<< < (5/38) > >>

CragLord:

--- Zitat von: Tienety am 18. Aug 2015, 18:09 --- Personally, I like movie design for Iron Hills. but also I like the old design for Iron Hills units. :D
Old Slayers, pikemen and archers look great, I love this unit. 8-)
But Guardians of Iron Hills look ridiculous with one-handed axe without shield. Maybe they can get second axe/shield to left hand. So, Guardians will look more dangerous. ;)

Maybe we can have both designs in the mod. I think that Dain's ability on level 10 or outpost(Assembly Halls) are good place for movie Iron Hills army. 8-)

But I doubt that Edain team removes their design for Iron Hills army.
--- Ende Zitat ---
We have been  waiting you Tienety!  :D
I see this discussion overgrows into some of earlier topics. :)
I am also for some minor modifications of Guardians, maybe to add them two handed axes? Or of course second axe in free hand. ;)
I will say again best way for implementing those models from movie is in summoning spell. That is most fitting, simply because Lord Dain already has movie look, and his reinforcements should also, so we could have full experience from movie. :)
That ram/spearmen summon idea is something we should polish. ;)
I am also not for removing current models of units, they have been done really nice.
And of course we could have both models in game.  8-)

LordDainIronfoot:
I must say that the current Models do not fit so much in the Dwarven Style and Culture of war and arms thats all!The red Color theme is fine though! :)
I do support the idea for some minor Changes like Shield! :) But I do agree about using those Movie Models for Dains Summon and it will be even more fiting if the Assembly Halls are added,then there wont be a need for Dain to summon reinforcments from differen Kingdoms since they will be available there and he will neeed new Summon for which we have great idea! :)

Tienety:

--- Zitat von: CragLord am 18. Aug 2015, 18:24 ---We have been  waiting you Tienety!  :D
I see this discussion overgrows into some of earlier topics. :)
I am also for some minor modifications of Guardians, maybe to add them two handed axes? Or of course second axe in free hand. ;)
--- Ende Zitat ---
Hmm, why not both? Maybe Guardians can gets two handed axes with Piercing axes update. :D

--- Zitat von: CragLord am 18. Aug 2015, 18:24 ---I will say again best way for implementing those models from movie is in summoning spell. That is most fitting, simply because Lord Dain already has movie look, and his reinforcements should also, so we could have full experience from movie. :)
--- Ende Zitat ---
Yes, I agree. I think this is a good compromise. ;)

--- Zitat von: CragLord am 18. Aug 2015, 18:24 ---That ram/spearmen summon idea is something we should polish. ;)
--- Ende Zitat ---
Ram riders are already in the mod as Murin's ability. Maybe also Murin can have Ram riders as normal temporary summon on level 10. xD
Ram riders just need movie design for riders like in picture of Murin's ability. 8-|

CragLord:

--- Zitat von: Tienety am 21. Aug 2015, 12:51 ---Ram riders are already in the mod as Murin's ability. Maybe also Murin can have Ram riders as normal temporary summon on level 10. xD
Ram riders just need movie design for riders like in picture of Murin's ability. 8-|

--- Ende Zitat ---
After that new update, and look of those ram rider models, I will say that I am very disappointed... I am glad they have implemented rams on first place, but simply they have done that implementation without enthusiasm. Why? Ram riders fit nicely to description of spell, but simply I see them useless, and 1 sec of duration, I couldn't see those models properly, needed to hit F12 during next cast of ability, so what is point of their integration? To satisfy few members on this part of forum? That is my honest opinion about new baby rams. :P
Yes Tienety, your idea is nice, I support it, but we should be objective, after this upgrade I don't think we have any chance for summoning part of idea.  :( Also about design. :) Also in general about dwarves and dwarven ideas...:o :D
Now comes time of the elves... ;)

Tienety:

--- Zitat von: CragLord am 21. Aug 2015, 21:53 ---After that new update, and look of those ram rider models, I will say that I am very disappointed.
--- Ende Zitat ---
Me too. Ram riders only as Murin's ability for a few seconds is a joke. We need something more for them. [uglybunti]
But I have a feeling that Iron Hills/Erebor subfactions have same priority as Arnor. 8-|

Navigation

[0] Themen-Index

[#] Nächste Seite

[*] Vorherige Sete

Zur normalen Ansicht wechseln