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New design for the Dwarven units

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Maraelion:
I can live with that compromiss you proposed Dain and I voted yes!
Greetings
Maraelion

CragLord:

--- Zitat von: CynasFan am 24. Aug 2015, 17:58 --- OK, the poll is good, but my problem to make the Level 10 summon with only movie designs is that we had so only one unit, eventually spears. But now we have, if I remember right, different units. Spears, axes and bows.
So I can´t really say that I am against this idea all the time (the movie design isn´t the baddest Point on designs in the movies 8-|), but I doesn´t want clone troopers. That is Star Wars stuff and for that I have a Star Wars game :D
So, if you or somebody else could post this summon with different units and this units could be different in their design I could agree.
--- Ende Zitat ---
Hello CynasFan,
I propose you already read what LordDain wrote above, I will post this comment separately from him, but idea is same.
First we base this summon idea on Lore fact that is wrongly implemented in game currently. Currently in Iron Hills faction, Lord Dain is best hero and most expensive hero. Other words, true leader of Iron Hills. He has currently summoning spell on level 10 and  reinforcements from that are all dwarven units from other dwarven kingdoms (Erebors units (this is wrong from timeline facts, Erebor don't exist like game faction during time of BOTFA, so Dain can't summon those units, they don't exist in that time) and Ered Luin units). This is also wrong from fact that Lord Dain in that point of time is leader of Iron Hills, not a crowned dwarven king under mountain. Otherwords he shouldn't have that kind of power. So  idea is to replace that summon with some "elite"  units from Iron Hills. And there comes idea of implementing those BOTFA models, which people also like. That is good compromise.
Also current summoning ability is not "compatible" with (I my opinion best dwarven topic on eng forum) this topic which is also concerns Iron Hills:  Assembly Hall. But that is some of plans for far future...
There are also suggested some new units for Iron Hills in this new Outpost, you will get what I mean if you read this (We offered here new diversity for dwarven units, so diversity in terms of this ability could be neglected).
Concerning different kind of units currently in that ability (axes, bows etc), I really don't see any kind of obstacle if new summoning ability only summons spears, simply you could watch this in this way: that units will be better from basic unit, and I really don't see reason to deny this from aspect of weapon or unit diversity (or "clone" reasons, simply all units in game are clones from someother vainila unit...).
Those new spears, as LordDain said could have new abilities, spear throw, new wall formation and so on. They should good against different kind of unit (something maybe similar to Harbendiers from Cirith Ungol), so there shouldn't be need for other kind of damage (axes, bows).

Also idea from beginning (Tienety's idea) was that Dain could summon Ram riders also when he is mounted to that pig. (Whole idea comes from movie ofc).
Team  has already implemented rams into Murin's palatir of abilities, maybe is better to change that Murins fear ability with this new ram summons (Tienety also suggested this: Murin change). After all that fear is already seen ability, most of heroes have it, maybe it is not fitting ability for dwarven hero?

About models, I say it is best to to implementation of movie's models (spears and rams). Also about number of battalions, and will those battalions be permanent or temporary, I personally don't care. Main goal from my prospective is that team somehow approve those ideas, and similar details will be suggested shortly afterwards. :)

So I will underline:
Dain on level 10 summons 2-3 battalions of spearmen from BOTFA, I tried to explain you why I think they are enough and there is everywhere that "clone" problem.
They will have some cool abilities (spear throw for monsters, shieldwall), but they won't be OP in hp and armour.
About temporary/permanent summon I really don't care as I said earlier above.
Any way, all details will be suggested/(or they are already) by LordDainIronfoot. :D

Regards


--- Zitat von: Adrigabbro am 24. Aug 2015, 18:48 --- Too much work I think. Keep it simple. I'd rather say 2 or 3 (depending on their strength) temporary battalions armed with spears and shields, with wall formation.
But I like the idea of summoning either Pikesmen or Ram Riders if Dain is mounted or not.
--- Ende Zitat ---
Yes, this could work. :)
Rams should be part of Murin's palantir...

Notification: It would be nice if members first read whole idea before they vote! Thank you! :)

CynasFan:
Yeah, I try to read everything in the english part, but it isn´t the best idea for me to post something in the english forum. I think all of you know the reason ;) :D
What belongs to cloning is that the Team tries to make different clones. So mordor orcs are clowned as well, but they have (I think) three different designs which they get random. OK, that is not so much in this great bats, but it is in the mod.
What belongs to dain and his summon I have to say that it is OK because from timeline Edain isn´t the very best (Erebor=Ring War, Ered Luin and Iron Hills= Hobbit, is clear xD), but my biggest Problem with movie design is, that this isn´t something special. Every unit has something what no other unit has, but this movie troops have only grey steel. I doesn´t think it would feel good in this great armies of many coloured dwarfes.
Or maybe it´s only my german forum dislike against the whole movies, sorry, but I really doesn´t like them.
OK, I think I should remove in german forum. See you (maybe) later.
Greetings, CynasFan

Gandalf The Gray:
you have a point but some like the movie designs so if the team would make i dont know a spell for dain to call some batalions with the movie designs ???

CragLord:

--- Zitat von: CynasFan am 24. Aug 2015, 20:09 ---Yeah, I try to read everything in the english part, but it isn´t the best idea for me to post something in the english forum. I think all of you know the reason ;) :D
What belongs to cloning is that the Team tries to make different clones. So mordor orcs are clowned as well, but they have (I think) three different designs which they get random. OK, that is not so much in this great bats, but it is in the mod.
What belongs to dain and his summon I have to say that it is OK because from timeline Edain isn´t the very best (Erebor=Ring War, Ered Luin and Iron Hills= Hobbit, is clear xD), but my biggest Problem with movie design is, that this isn´t something special. Every unit has something what no other unit has, but this movie troops have only grey steel. I doesn´t think it would feel good in this great armies of many coloured dwarfes.
Or maybe it´s only my german forum dislike against the whole movies, sorry, but I really doesn´t like them.
OK, I think I should remove in german forum. See you (maybe) later.
Greetings, CynasFan

--- Ende Zitat ---
Simply people (including me) like those midels, and this is reason why we have started this at first place. It is your personal opinion, there is no need for apologise. :)
About details of those units I wrote that in comment above, and they  will be unique in described way. :)

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