[en] Edain Mod > [Edain] General Suggestions
Gundabad subfaction of the Misty Mountains
hoho96:
--- Zitat von: ThorinsNemesis am 19. Aug 2015, 10:31 ---A bit off topic, but in which Misty Mountains subfaction are Smaug and the Defiler going to be?
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They're main heroes and since MM will have access to all 3 subfaction at the same time, all heroes will be available from any citadel (like the othet factions).
It's sort of a technical issue.
Darkslayer:
--- Zitat von: ThorinsNemesis am 18. Aug 2015, 15:33 ---In BOTFA we saw PJ's interpretation of the fortress of Gundabad (Well only some parts of it, but that's still something ;)). I personally think it looked really fitting for an old fortress held by the Orcs (at a time by the Kingdom of Angmar probably) for such a long time that almost no hints of Dwarven architecture are left there. And since the Edain Team won't release the Misty Mountains soon, do you think they should change the Gundabad buildings to look at least a bit like in the Hobbit movie?
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Yes! I thought PJ's design was great. I don't remember the Edain team's designs, so I am not saying they are bad or anything, I just think seeing the skills of the Edain team would be cool to see applied to movie Gundabad.
TiberiusOgden:
The problem is that Gundabad fortress has very similar architecture like Mordor structures or some Angmar structures (former fortress or Carn Dum on fortress map). Misty Mountains concept will be very "wild" and it means that such fortress doesn't fit there from game play perspective and even from design perspective.
Gnomi:
Our last statements were that we won't integrate PJ's interpretation of the fortress of Gundabad.
The reason is that it looks more or less exactly like the normal Mordor buildings. The color, the structure... everything could be exactly like that in the Mordor faction. It's great to make such connections in a movie, but for a game it wouldn't fit.
It's always difficult when two factions have a very similar style in buildings, so we're trying to give every faction an own style and not just copy the style of one faction for the other faction. A player should easily be able to notice the faction by looking at the buildings/troups. And the Movie building isn't really helping with that.
Tienety:
Maybe you could use Gundabad design from War in the North game. I think that this a great design and more lore friendly as old dwarfish colony. 8-)
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