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Autor Thema: New unit for Isengard Early game. (+ ideas)  (Gelesen 18620 mal)

™Æ¿® Aragorn £ ‡™

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New unit for Isengard Early game. (+ ideas)
« am: 23. Aug 2015, 21:32 »
This would be a spear unit, since cavalry kills isengard early game.

Ugluk's Spearmen

They would have the same look as the scouts, but hold spears (Same animations as spears of mithlond)

They have the same health; 600.

Damage would have to be balanced out through out the patches.

They would cost 350.


and you could possibly reduce the cost to level up your unit production buildings to

600 (Machine of war I)
1000 (machine of war II)

or you could just add wildmen spearmen to the wildmen building.
50 replies  :o
« Letzte Änderung: 28. Aug 2015, 02:46 von ™Æ¿® Aragorn £ ‡™ »
Sup :P

Skeeverboy

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #1 am: 23. Aug 2015, 21:55 »
Isengard can kill cavalery easy with wargs, because wargs makes more Damage. They don't need Spears in EG.
Zitat
600 (Machine of war I)
1000 (machine of war II)
This is to OP.
« Letzte Änderung: 23. Aug 2015, 22:11 von Skeeverboy »

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #2 am: 23. Aug 2015, 22:31 »
Isengard can kill cavalery easy with wargs, because wargs makes more Damage. They don't need Spears in EG.
Zitat
600 (Machine of war I)
1000 (machine of war II)
This is to OP.

Is it really?

the current prices are

1000 (Machinery of war I)
1500 (Machinery of war II)

Isengard's early game is a tad too weak, so if you've got any other/better ideas.

Please say them.
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Adrigabbro

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #3 am: 23. Aug 2015, 22:34 »
Buff Dunlandmen? xD


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CynasFan

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #4 am: 23. Aug 2015, 22:40 »
I have to agree Skeeverboy.
We had lower prices in versions of 4. before, but Iseangart was able to recruit middlegame units in early game and so no other fraction had a chance (except Arnor, because one unit was really damn OP).
The current prices are OK, only the ressource building costs 8-|
But in the early game wargs are the best counter against normal cavallary of all fractions.
Greetings, CynasFan

Sorry for my english, i´m native german xD
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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #5 am: 25. Aug 2015, 06:40 »
I have to agree Skeeverboy.
We had lower prices in versions of 4. before, but Iseangart was able to recruit middlegame units in early game and so no other fraction had a chance (except Arnor, because one unit was really damn OP).
The current prices are OK, only the ressource building costs 8-|
But in the early game wargs are the best counter against normal cavallary of all fractions.
Greetings, CynasFan

Sorry for my english, i´m native german xD

I got an idea  [uglybunti]  [ugly] [uglybunti]  :o :D

It has something to do with grishnak :D

it would be able to buy steel bolts too.


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Skeeverboy

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #6 am: 25. Aug 2015, 07:10 »
But Grishnak don't come in the EG...

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #7 am: 25. Aug 2015, 07:30 »
But Grishnak don't come in the EG...

Isengard scouts should cost 200, like any other factions early infantry?
:DDD

And the scouts should cost 60-70 command points instead of 90

they're not even real archers till you buy lurtz and upgrade them/get them level two

And all  Uruk units should cost 50 less resources(Including them).

And Wildmen axe throwers should cost 250.

playing isengard early game is quite weird when you think about.

You are the economy faction, yet you are struggling to get enough resources.
« Letzte Änderung: 25. Aug 2015, 07:38 von ™Æ¿® Aragorn £ ‡™ »
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korner

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #8 am: 25. Aug 2015, 08:50 »
but isn´t that the interesting challenege about playing Isengard?

Difficult start, but then after a while you get a very strong economy and you can pump out masses of troops.
Uruks are prettey strong, wargs are strong, ballista and mines are strong, good heroes.

I don´t think it´d be wise to remove the only challenge among Isengard gameplay (difficult start) by buffing their early game.

Adrigabbro

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #9 am: 25. Aug 2015, 10:19 »
I totally agree with korner. You can't just expect a good erly game when playing Isengard given the insane late game you get.
By the way I don't think Isengard needs any big or medium changes at all. If anything, prices adjustements for Scouts and Dunlendings.


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Skeeverboy

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #10 am: 25. Aug 2015, 12:13 »
Zitat
Isengard scouts should cost 200, like any other factions early infantry?
Scouts are stronger as other eg infantry...

Gnomi

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #11 am: 25. Aug 2015, 12:49 »
Zitat
You can't just expect a good erly game when playing Isengard given the insane late game you get.
^This

We don't want every faction to be completely equal. If every faction would have the same strength as every other faction at every given time, there would be nearly no differences betweent he factions and it would be very boring.
Isengard already has a really strong lategame and a strong Isengard army is one of the strongest armies in the game.
So they need to be weaker in other parts of the game, f.e. the EG. Isengard has problems in the beginning, but afterwards they get stronger and stronger, while other factions have other power peaks..
« Letzte Änderung: 25. Aug 2015, 18:30 von Gnomi »

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #12 am: 25. Aug 2015, 17:50 »
Well I agree that early game should remain weak, but right now certain factions can kill them outright in 10 minutes(Rohan, Mordor). They just have nothing that can counter the spam. They need a bit of a cost reduction to scouts, and the scouts should be weakened a bit as well in response to becoming cheaper, and the Wildmen should be cheaper and about the same as peasant spam in terms of strength. This way, if you focused on getting Wildmen and scouts, you could survive early game, but it would also slow you down massively getting to late game. They should not get any spears early game, its good that cavalry can deal some damage early game. All I know is me and my circle of friends, which is like 10-15 people, all hate getting Isengard. They are the most impossible to use early game, and the most boring and easy to use late game.
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Skeeverboy

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #13 am: 25. Aug 2015, 18:13 »
Zitat
They just have nothing that can counter the spam.
Wargs can counter them easy, and wildmen are perfect ork-killers.
The EG from Gondor and Dwarvens is so strong how the from Rohan and Mordor to. Gondor and Dwarvens need 2 minutes to buy all buildings in the fortress. Mordor and Rohan need the same time, and all of this 4 factions can spamm units when they do this.

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Re: New unit for Isengard Early game. (+ ideas)
« Antwort #14 am: 25. Aug 2015, 18:16 »
Zitat
You can't just expect a good erly game when playing Isengard given the insane late game you get.

We don't want every faction to be completely equal. If every faction would have the same strength as every other faction at every given time, there would be nearly no differences betweent he factions and it would be very boring.
Isengard already has a really strong lategame and a strong Isengard army is one of the strongest armies in the game.
So they need to be weaker in other parts of the game, f.e. the EG. Isengard has problems in the beginning, but afterwards they get stronger and stronger, while other factions have other power peaks..

Not sure if you understood me right, but that's exactly what I meant.   ;)


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