[en] Edain Mod > [Edain] Isengard Suggestions
New unit for Isengard Early game. (+ ideas)
Ealendril der Dunkle:
--- Zitat von: Adrigabbro am 25. Aug 2015, 18:16 ---
--- Zitat von: Gnomi am 25. Aug 2015, 12:49 ---
--- Zitat ---You can't just expect a good erly game when playing Isengard given the insane late game you get.
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We don't want every faction to be completely equal. If every faction would have the same strength as every other faction at every given time, there would be nearly no differences betweent he factions and it would be very boring.
Isengard already has a really strong lategame and a strong Isengard army is one of the strongest armies in the game.
So they need to be weaker in other parts of the game, f.e. the EG. Isengard has problems in the beginning, but afterwards they get stronger and stronger, while other factions have other power peaks..
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Not sure if you understood me right, but that's exactly what I meant. ;)
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And you were right. xD
Gnomi:
I understood you right. Just forgot one word at the beginning. I've edited it. :P
Elite KryPtik:
--- Zitat von: Skeeverboy am 25. Aug 2015, 18:13 ---
--- Zitat ---They just have nothing that can counter the spam.
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Wargs can counter them easy, and wildmen are perfect ork-killers.
The EG from Gondor and Dwarvens is so strong how the from Rohan and Mordor to. Gondor and Dwarvens need 2 minutes to buy all buildings in the fortress. Mordor and Rohan need the same time, and all of this 4 factions can spamm units when they do this.
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The point of early game with Mordor is to ignore enemy units and go for economy buildings, including the Wildmen Hut. Don't try to deny this, because I have seen you do it in a couple of our games. If a good Mordor player keeps this up, he can easily destroy all of Isengard's outer economy buildings, force him to waste money on Sentry Towers to defend his inner ones, keep him pinned in his base, then follow up with cirith ungol units and a couple battering rams to basically kill him. I've experienced this from both sides, and it is very effective. Rohan is even easier, once you have Gamling and enough peasant spam you can easily take the whole map, make an outpost close to Isengard's base and make some rams there, and finish him off.
Also, Isengard making Warg Riders? Make Farmhands/Orc Pikes for cheap, boom you win. Sure, you might surprise the enemy a bit with Wargs, but in the long run they are terrible cavalry, easily killed by the weakest pikes in the game.
Skeeverboy:
--- Zitat --- easily killed by the weakest pikes in the game.
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THAN DON'T RUN IN THE PIKES :D
This was in Rise of the Witchking so, and it is now so to.
Swordman again pikes and other swordsman.
Archers again pikes, swordman and other archers.
Cavallery again archers and swordsman.
Pikes again cavallery, trolls and wargs.
Elite KryPtik:
If they have a mixed army of pikes and swords, than what are you supposed to do? Warg Riders are incredibly easy to counter as both Mordor and Rohan, because their pikes are super cheap, and their swordsmen are cheaper. Isengard early game has no chance against Rohan and Mordor played well, end of story.
Also, I'm well aware of what units counter other units, don't talk to me like I'm some kind of noob please :P
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