[en] Edain Mod > [Edain] General Suggestions
Brief General Ideas
Makill:
Maybe adding Arnor that, similliar to Dwarves, can be divided to different factions (Arthedain, Cardolan and Rhudaur).
Ringhero - Isildur
And Angband with its ringhero Morgoth(Melkor) that can be summoned similliar to Durin by placing One ring to an altar or statue.
Heroes like Gothmog (lord of balrogs), Ungoliant (maybe like Shelob- timed ability), Draugluin (first werefwolf), and more
Andband abilities: Summons - Ungoliant (maybe), Ancalagon (black dragon)or Glaurung (the father of dragons), balrogs (3 for 20 sec)
Other abilites like stunning enemies for 30 sec, Burn area, Darkness,
I hope it will be at least some inspiration to you. Edain mod is great so far. (**) :D :D
Walküre:
There were many similar proposals in the past concerning these matters, but they were always rejected with very understandable, well-thought and technical reasons :)
In brief words: If the subfaction system of the Dwarves were applied to Gondor, that would inevitably cause (as a technical implication) both Gondor and Arnor to have the same spellbook. Moreover, neither Angband nor Valinor or other elements from the First Age will ever be part of the game, because the Mod is set in the Third Age (mainly in the War of the Ring) and characters like the Valar or the Maiar would be extremely powerful and overpowered, resulting in a total disruption of the gameplay.
There are a few elements and references to the First Age in the game, but they are implemented in proper and wise ways.
Makill:
Consider it at least as Submod. it would be great to play as factions of the First age (Mainly in The war of the Jewels). The dead mod Tol Eressa (http://www.moddb.com/mods/tol-eressa) contained perfect and beautiful maps of the places of the first age like Nargothrond.
I would be great to see it at least as submod after the main mod is done.
Walküre:
Oh, I just looked at some pictures. Nargothrond is really lovely and majestic. It looked very promising indeed.
A Submod? Well, if someone managed to get the approval of the Edain Team and had the proper skills, it would be great to see what could be made with material from the First Age. To be honest, though, I sincerely doubt that something of this kind has so high chances to develop in a really consistent project (here or on ModDB). Nevertheless, only time will tell.
Makill:
Indeed.
After the Edain mod is done, Edain Team could take it as a secondary project.
And like War of the Ring mode, create its own standalone mode The War of The Jewels that would take place in Beleriand.
It will take a lot of time, but i think it would be worth it.
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