[en] Edain Mod > [Edain] General Suggestions

Brief General Ideas

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Julio229:
As was already said, you can play with Arnor if you select Gondor in a map whose name begins with "Arnor:" :P

DrHouse93:
Arnor isn't older than Gondor. They have the same "age". The main difference is that Arnor fell, Gondor didn't

Walküre:

--- Zitat von: zohall am  3. Nov 2016, 20:35 ---i means new function with new heroes...

--- Ende Zitat ---

As others have already answered, Arnor is well present in the game as an own faction (though with some needed boundaries, in respect of the particular circumstances explained in the previous comments). Arnor thus has its own heroes, units, spells and it's set in its precise lore-accurate timeline. I apologise if I'm misinterpreting something, but I can't really understand the purpose your own suggestion.

BoarNago:
Hi Edain Team!
Thanks for ALL you have done, I love your work so much! :)

I have to ask you a question.

I created a Troll Hero with "UNTAMED ALLEGIANCE" in his move set.
I used this move on a Drake Lair, so I took control of the structure and of the 2 dragons outside.
There was a problem:
-the lair could not train dragons anymore (there wasn't the icon to click on).

This problem happened also for Dire wolf lairs and for Rhudaur men barracks.

Would you fix this problem in future?

Moreover dragons at level 5 don't have wings despite of your concepts.

lahe95:
Hope you improve the ships.
I mean I find it a bit ridiculous that a regular unit of mordor archers can destroy a upgraded battleship so quickly while the ship only kills few orcs. Same goes to the catapult ships.

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