[en] Edain Mod > [Edain] General Suggestions
Brief General Ideas
OakenShield224:
Maybe have Eomer's spear throw do especially high damage to monsters while Eowyn's is used to weaken heroes. I'm not sure about what wounding arrow could do... For the Bleed effect, that could be an effect of things like Blademaster (damage increasing abilities) or just as a passive for certain units (like Berserkers).
Slawek56703:
--- Zitat von: OakenShield224 am 1. Jan 2017, 21:47 ---Maybe have Eomer's spear throw do especially high damage to monsters while Eowyn's is used to weaken heroes. I'm not sure about what wounding arrow could do... For the Bleed effect, that could be an effect of things like Blademaster (damage increasing abilities) or just as a passive for certain units (like Berserkers).
--- Ende Zitat ---
In general i would like to see increased damage to building and monsters from this type of attacks . With upcoming siege update building become more vulnerable to attacks thats why i agree with you'r idea too . Wound arrow currently makes enemy monster run for some seconds from his target very useful ability imo.
Bleed effect could be similar to poison but the effect would lasts much longer and additonaly debuff enemy . Enemies with very sharp blades or powerful strikes , strong melee attacks could use this type of additional effect to thier standart damage . Some ranged attack's could use this as addition to thier special abilities.
OakenShield224:
Increased damage to monsters makes sense. Increased damage to buildings doesn't make sense. This is a spear or an arrow, not a hammer. The bleed ideas sound good though.
lord_ellessar:
Could it be possible to come back to the free command points for heroes in general? It's so frustrating when you're playing, a hero die and because some units have been healed you can't recruit your heroes anymore :(
FG15:
Heroes need CP else there will be problems with War of the Ring.
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