[en] Edain Mod > [Edain] General Suggestions
Brief General Ideas
Ealendril der Dunkle:
it is very difficult and almost impossible to mix two different animation sets. Many sets do not match and causing errors. In this example i cant mix the animation set of Eowyn (the one Thranduil is using) an the normal ruelfwar_skl.
But i must say also that I do not want that here for these units. Elves are graceful and elegant, not so brutal.
Overall i have to reject these suggestion.
NetoD20:
Alright, thanks for answering @Ealendril ^__^
Bardok321:
Hello Edain team and community,
For the custom Heroes the evil side has a passive poison ability. I was wondering if ,in an update, the good team (Mainly Captain of the west) is going to get a passive fire attack, such as Flame of Arnor or Servant of secret fire something of that nature. Thank you for your hard work and I can't wait for the elves.
korner:
--- Zitat von: Bardok321 am 6. Nov 2015, 11:12 ---
Hello Edain team and community,
For the custom Heroes the evil side has a passive poison ability. I was wondering if ,in an update, the good team (Mainly Captain of the west) is going to get a passive fire attack, such as Flame of Arnor or Servant of secret fire something of that nature. Thank you for your hard work and I can't wait for the elves.
--- Ende Zitat ---
please no burning sword like in Conquest or other RPGs.
this game (and especially Edain Mod) aims to be a "realistic" display of middle earth. I don´t reckon anyone fighting with burning sword in LotR, Sillmarillion or the Hobbit.
Gandalf The Gray:
realistic display of middle earthis that a joke
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