[en] Edain Mod > [Edain] General Suggestions

Brief General Ideas

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Ealendril der Dunkle:
it is very difficult and almost impossible to mix two different animation sets. Many sets do not match and causing errors. In this example i cant mix the animation set of Eowyn (the one Thranduil is using) an the normal ruelfwar_skl.
But i must say also that I do not want that here for these units. Elves are graceful and elegant, not so brutal.
Overall i have to reject these suggestion.

NetoD20:
Alright, thanks for answering @Ealendril ^__^

Bardok321:


Hello Edain team and community,

For the custom Heroes the evil side has a passive poison ability. I was wondering if ,in an update, the good team (Mainly Captain of the west) is going to get a passive fire attack, such as Flame of Arnor or Servant of secret fire something of that nature. Thank you for your hard work and I can't wait for the elves.

korner:

--- Zitat von: Bardok321 am  6. Nov 2015, 11:12 ---

Hello Edain team and community,

For the custom Heroes the evil side has a passive poison ability. I was wondering if ,in an update, the good team (Mainly Captain of the west) is going to get a passive fire attack, such as Flame of Arnor or Servant of secret fire something of that nature. Thank you for your hard work and I can't wait for the elves.

--- Ende Zitat ---

please no burning sword like in Conquest or other RPGs.

this game (and especially Edain Mod) aims to be a "realistic" display of middle earth. I don´t reckon anyone fighting with burning sword in LotR, Sillmarillion or the Hobbit.

Gandalf The Gray:
realistic display of middle earthis that a joke

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