[en] Edain Mod > [Edain] Gondor Suggestions

Brief Gondor Ideas

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DrHouse93:

--- Zitat von: Slawek56703 am  2. Okt 2016, 19:52 ---How about replacing Horn of Gondor (spellbook) vanilla sound with Boromir horn sound ? The vanilla one dont fits Edain Mod and it's actually NOT A HORN SOUND
It shouldn't be hard cause u had evrything in game and Boromir horn sounds far better than this vanilla something

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+1

Walküre:

--- Zitat von: Slawek56703 am  2. Okt 2016, 19:52 ---How about replacing Horn of Gondor (spellbook) vanilla sound with Boromir horn sound ? The vanilla one dont fits Edain Mod and it's actually NOT A HORN SOUND
It shouldn't be hard cause u had evrything in game and Boromir horn sounds far better than this vanilla something.

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But this means that Boromir's horn, the hero's most recognisable ability from BFME1, wouldn't have a unique sound anymore, and the sound was exactly one of the elements which make it really iconic and unique.

No one nonetheless denies you the possibility to correct what you consider flawed at the moment. Some horn spells have been overhauled in the past and perfected—in accordance to proposals from the Community—for what concerns both graphical and sound aspects. If you're willing to propose a possible improvement, I thus recommend you try to come up with something a bit more innovative (that is, proposing yourself a totally new sound or a new icon-picture).

Slawek56703:
I have idea for Aragorn how about if his Blade Master ability instead increashing damage has 2 attacks ? When he attacks it looks like he made 2 attacks i thinks its better than increashing damage an armor . So in short :

* When aragorn turn Blade Master he has one attack (one with little delay)
* Aragorn gets bigger aoe but lose his armor boost

Garlodur:
Attacks in that sense only have one animation, so only once damage can be attributed to the target. I believe this is accurately dealt with in Aragorn as he deals splash damage (damaging multiple targets in one attack), but I am not sure if this is with Blade Master activated or not.
Regarding the armour boost, I think this makes him the hero-killer his role prescribes. With a damage and armour boost he is a deadly opponent for all heroes, including other hero-killers.

Slawek56703:

--- Zitat von: Garlodur am 12. Okt 2016, 13:41 ---Attacks in that sense only have one animation, so only once damage can be attributed to the target. I believe this is accurately dealt with in Aragorn as he deals splash damage (damaging multiple targets in one attack), but I am not sure if this is with Blade Master activated or not.
Regarding the armour boost, I think this makes him the hero-killer his role prescribes. With a damage and armour boost he is a deadly opponent for all heroes, including other hero-killers.

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Thanks :)
Armor bonus can stay but i wanted to say a little more about Aragorn animation when u activate Blade Master .Aragorn swing his sword from left to right and from right to left.It looks like 2 attacks at one but the second with little delay .Gimli has something similar when u activate Slayer. My idea is to make first swing dealing damage and second swing deal this some damage but with very short delay instead of 60% damage . His armor can stay Aragorn Aoe when he using Blade Master should be only small imo . His normal attack dont need this but in Blade Master mode when he destroy multiple enemies at once  after they are clumped in practically non existing how they name that in game "radius range" .



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