[en] Edain Mod > [Edain] Gondor Suggestions
Brief Gondor Ideas
Glorfindel23:
--- Zitat von: DieWalküre am 8. Jan 2016, 01:10 ---I think that the Tower Guards will probably be indeed reworked.
Check out this presentation by our skilled magickoala in the Showcase section.
You might surely like it ;)
http://en.modding-union.com/index.php/topic,32320.msg422519.html#msg422519
--- Ende Zitat ---
Yes this model is beautiful but for the other unit, it is a good idea ? or that is a danger for the balance of the game ?
Walküre:
It's not really a matter of balance itself.
It's about how the engine of the game can bear graphical changes of this kind without sacrificing the stability of the game itself and being overburdened.
But, I think that there already are certain boundaries that the Edain Team conventionally follows to find a reasonable equilibrium between graphics and playability :)
Glorfindel23:
Yes, I understand.
--- Zitat von: DieWalküre am 8. Jan 2016, 01:28 ---It's not really a matter of balance itself.
It's about how the engine of the game can bear graphical changes of this kind without sacrificing the stability of the game itself and being overburdened.
But, I think that there already are certain boundaries that the Edain Team conventionally follows to find a reasonable equilibrium between graphics and playability :)
--- Ende Zitat ---
But we can add this units in a new submod ?
Walküre:
You can virtually add anything you want in a Submod of yours, if you have the requested knowledge and skills, fundamental to start a project of this kind, and the allowance of the Edain Team if you want to use their material.
Keep in mind, though, that this is an Edain thread in an Edain board, and thus one shouldn't really discuss about possible other Submods, because it clearly has little to do with the topic and the Edain Team can't give official support to it.
Glorfindel23:
thank you
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln