[en] Edain Mod > [Edain] Gondor Suggestions
Brief Gondor Ideas
FG15:
Both are engine restrictions, which sadly can't be fixed.
Also, if you build an outpost and there remain some parts of a creep structure, not all build plots will be spawned properly.
YeshuaEnthusiast:
ok, thanks
Elendils Cousin 3. Grades:
Suggestions for design changes are usually not needed because the team already realized their vision of pretty much every unit in the game. Anyway, just writing "I want this changed" won't get you anywhere, you need to be more detailed.
--- Zitat von: Lord of Mordor, Suggestion Guidelines ---
* Describe your idea as accurately as you can. A well-structured and detailed concept is the best possible starting point for constructive discussion.
* Explain why you believe your idea would improve the mod. Not everyone will grasp the intent behind your idea right away, so detailing your thought process and reasoning will help you to convince others.
--- Ende Zitat ---
Faramir The Gentle:
I suggest edain team relook on gondor rangers. I feel pity when i compare them with other model of mod.
What about changing Faramir 's wounding arrow FX. Faramir was not an elf so blue trailing FX does not seem appropriate to me. You may add some colour just like you did with gandalf fire dragon
Elladan88:
Hello!
For icon and portrait of Dol Amroth Knights can be reused those of 3.8.1?
i think those are better and better designed.
Or there are some reasons for the change?
Thanks a lot.
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